Navy Fighter Planes

Simcountry Home   Simcountry Documentation   Simcountry Documentation   Simcountry Terminology
online games, multiplayer games
Simcountry is an Online Digital World where you are the President of a country.
No download needed!
What is Simcountry?
Beginners Info
What is Simcountry?
Previous document: The details of attacks and the way the defense reacts
Next document: War Damage and damage repair.
More documents: How to Play Simcountry

Navy Fighter Planes

Navy fighter planes are used in attacks on the air defense of the enemy. They are effective against all aircraft and can be used to destroy interceptors and helicopters, bombers and navy aircraft as part of a larger attack. Eliminating defensive aircraft is important before attacks on ground forces.

In addition, navy fighter planes are also effective against many land based targets and navy targets. The combination of air and land capabilities makes the navy fighter an effective weapon.

Navy Fighter Planes
   
Base  Aircraft carrier 
Deployment  Deployed in attacks 
Crew  20 officers and 78 soldiers 
Ammunition  Navy fighter missiles 
Range  Up to 5000 
Use per action  4 missiles per fighter per fighting round 
Effective  Defensive anti aircraft missile batteries: hit rate: 40% damage: 80% 
   Missile interceptor batteries: hit rate: 20% damage: 80% 
   Navy interceptor batteries: hit rate: 20% damage: 80% 
   Other defensive missile batteries: hit rate: 40% damage: 60% 
   Defensive helicopters and interceptors: hit rate: 24% damage: 100% 
   Radar planes: hit rate: 80% damage: 100% 
   Fighter and Navy fighter planes: hit rate: 50% and 25% damage: 100% 
   Attack and navy helicopters: hit rate: 100% damage: 100% 
   Bombers: hit rate: 20% damage: 100% 
   Long range radar planes and transport airplanes: hit rate: 60% damage: 100% 
   Attack drones: hit rate: 60% damage: 100% 
   Armored vehicles and jeeps: hit rate: 80% damage: 100% 
   Defensive tanks and artillery: hit rate: 60% damage: 100% 
   Destroyers: hit rate: 25% damage: 60% 
   Offensive anti aircraft missile batteries: hit rate: 80% damage: 100% 
   Anti tank missile batteries: hit rate: 60% damage: 100% 
   Offensive mid range batteries: hit rate: 60% damage: 100% 
   Offensive land to sea missile batteries: hit rate: 85% damage: 100% 
   Conventional Missiles hit rate: 20% damage: 60% 
   Offensive Heavy tanks and artillery: hit rate: 80% damage: 100% 
   Offensive armored vehicles and jeeps: hit rate: 90% damage: 100% 
   Cruise missiles and supply ships: hit rate: 20% damage: 60% 
   Sea based cruise hit rate: 30% damage: 80% 
   Guided missile frigates and attack destroyers: hit rate: 30% damage: 1000% 
   Rapid deployment forces: hit rate: 20% damage: 8% 
   Special Forces: hit rate: 20% damage: 50% 
   Seals units: hit rate: 30% damage: 80% 
   Fortifications: hit rate: 20% damage: 0.034% 
   Airports, military bases: hit rate: 25 to 50% damage: 0.15 to 0.3% 
   Navy carriers and fleet command ships: hit rate: 50% damage: 6 to 12% 
   Cities: hit rate: 30 to 60% damage: 0.06 to 0.6% 
Can be destroyed by  All aa missiles, navy missiles, cruise, interceptors, fighters and navy fighters 
Simcountry Introduction