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Each attack on a city or other assets causes damage to the attacked country. The war damage accumulates and causes a reduction in the War Index. Each country has an assumed maximal damage it can sustain. If the maximal damage is reached, the war index will be reduced by a maximum of 35 points.
The max war damage a country can have is population * 470.000. For a country with a population of 20 millions, the max damage is 9.4 T. If the damage to the country is 9.4 T the war index will be reduced by 35 points. A damage of 940 B will reduce the war index by 3.5 points.
War damage can never cause more than 35 points reduction in the war index.
War damage is being repaired each game month and increased by the damage in the last month. If war continues, the war damage may fluctuate.
The war damage is repaired using mainly construction. The damaged country will probably place large orders for construction on the world market to compensate for the increased use of construction.