Well Psycho_honey, I (and dboyd not long before me) made a case for a return to the free market, and the only response we get is little children yammering about my choice of wording, or how I should focus more on blowing stuff up and less on the economy. If I wanted to blow things up, I'd dig up Battlefield 1942 and carpet bomb some Nazis. I play SimCountry because I'm a firm believer in cut-throat capitalism. When I started playing in 2005, new players were under the dire immediate threat of a crushing national debt, and a devastatingly expensive population consumption rate that would not yield, but you didn't see me complaining. I kicked its butt then, and I could do the same now. But nowadays the only threat is from the established order, whose coffers will forever remain full due to artificially controlled interest rates and an artificially regulated commodities market.
Kitsune, if W3C doesn't want FMUs to be overly profitable, they shouldn't have setup a system in which every corporation under the sun requires hundreds of billions of SC$ worth of them each month, plain and simple. For every 7 upgraded corporations, you need a FMU corp, and that lone FMU corp requires another two corporations just to keep itself afloat, which means another half an FMU corp is needed to support the first one & its supporting corps. Basically a third of the world's industrial output is spent supporting the damn things, the way they designed it. Then they act surprised when the economy can't keep up, and the only way to keep corps supplied is to flood the market with it out of thin air, and the only way to keep profitability in check is with these constant and asinine changes to how many doodads it takes to make each widget. And the actions taken aren't based on economic reality, they're based on the assumption of perpetually maxed out (but thus limited) prices for all major commodities.
It's all so ridiculous as to be depressing to think about. The guys that made this simulation were my heroes back in the day. The only way to fight it is by spitting in the face of anyone that thinks the status quo is just fine. What else would you have me do, cross my fingers and wish on a shooting star? Get ignored completely by the kiddies further up the thread, sigh, and be on my way?
W3C should at the very least do the deed right, and kill the dream completely. Supply and demand are one step away from being completely meaningless in this game. So be honest with people, and stop publishing the numbers. The factory utilization page is a joke, you could replace it with list of boolean values to represent whether the price is maxed out or bottomed out, and you wouldn't even need to update the page. Hell, just show a list of prices, because they're sure not changing any time soon. At least not until the next GM tweak. Then why not do away with the bid/ask market simulation altogether. It's unnecessary overhead at this point! Since apparently all your players want is a system where they can perpetually make a modest profit and not have to worry about how, and there are simpler ways to accomplish that.