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FredMark (Golden Rainbow)
17 Feb 2009 09:18
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I was wondering when Supply exploit is going to be fixed?
I believe it is most disturbing exploit and it should be either:
1. Clearly stated in documentation as a game feature
2. Fixed ASAP.
Explanation of exploit.
If you look at Quaxocal's Procifica 'PC Gasoline 100' corporation (as of midnight eastern of Feb 17), you will see that he buys higher total SC$ at lower quality and lower total at higher:
Product____________Monthly Use______Avg. QL___Unit Price (SC$)__Q's Cost (MIL $SC)_Cost at QL 169
Chemicals__________75,000_______________102_______________1010_________________77_____________128
Electric Power______2,000_______________100______________78131________________156_____________264
FMU____________________66_______________102____________2590000________________174_____________288
HTech Services_____75,000_______________273________________282_________________57______________35
Oil_____________2,450,000_______________103________________587_______________1481____________2430
HHold Products_____10,000_______________210_______________2241_________________47______________37
Services___________50,000_______________291________________333_________________48______________28
Total Cost___________________________________________________________________2042____________3213
Average Quality (unit)__________________111.69
Average Quality (line)__________________168.71
Q's savings ______________________________________________________1170.78498 Mil$SC
As a result, he is saving 1.17B per game month on cost of materials (numbers above assume quality impact on price of 100%, but my extrapolation analysis tells me it is more like 85% nowadays).
In other words, if you have 6 line items(components) and 3 of them QL 200 and 3 other QL100, it seems resulting QL is 200.
As far as you can purchase (via personal common market, for example) most expensive components at lower quality, you save ton of money.
This exploit saves you a bunch on all products, but if you are especially greedy as some, you select high-volumetric products.
You see, not all products are equal. Median volumetric production volume at QL/EL 100 is 614Mil in base prices, and most products stay close to that number. However, there are some that much higher in sales volume and compensate by cost of materials. First 20 of that list (as of 12 days ago):
Product_________________Units per Corp__Mil SC$ Per Corp
Nuclear Missiles________0.154___________2028
Strategic Bombs_________0.125___________1958
Nuclear Sub Missiles____0.125___________1619
Gasoline______________2350000___________1528
Aircraft Fuel_________2075000___________1432
Tactical Nuclear Weapons__0.2___________1340
Strategic Bombers___0.1666667___________1097
Nuclear Submarines__0.1428571____________957
Chemical Missiles________0.25____________945
Electric Power__________20000____________918
Oil___________________2600000____________910
FMU_______________________600____________858
Airports__________0.055555556____________833 (Base Price Estimated)
Tactical Weap Launchers__0.25____________813
Plutonium___________________8____________800
Jewelry___________________155____________777
Strat Military Bases_0.166667____________772
Special Forces Units________1____________765
For that matter, Quaxocal is selecting gasoline and flood the world with it with ABSOLUTELY NO ECONOMIC RISK.
The reason he does not have a risk, it is that he is guaranteed with over a billion of savings at base prices. As far as prices realistically fluctuate between +85% and -25%, he is destined to make money NO MATER WHAT. As far as game masters provide shortfall and purchase surplus, he will always sell gasoline on GR at -25% making his $1B per month.
It does not make any sense to me and it is definitely an exploit, as far as:
If I manufacture microprocessor, I can not put least expensive dye and place it in most fancy packaging assuming it creates same level of product as reverse. It simply nonsense.
But, if we look at this issue from purely fantasy (game) standpoint, such exploit is bad for overall economy as far as it breaks economic incentives and creates unfair advantage. I absolutely can't see how W3C could make such exploit by design but let's wait and see what they can say about it.
It is my understanding that exploit was around for some time (about 13 months) and Q learned it from some veteran player at some point and brought it to absolutely extreme level.
So, lets fix it once and for all:
1. Easy fix (bottleneck theory): QL will be determined by line-item with LOWEST QL. In such instance above example would produce QL 100.
2. Proper fix (Weighted average). QL will be determined by formula:
SUM i=0..n( Base_Price(n)*Quantity(n)*Quality(n))/SUMi=0..n(Base_Price(n)*Quantity(n)).
In such case Q's QL at above example would be approximately 107%(based on market weighting, not base).
Both scenarios do not require massive amount of processing power, as far as in second example 'weight' can be calculated upfront and used on quality adjustment for line item of BOM (bill of materials). I don't suggest using market price for that reason, besides using base will still give some marginal leverage to micro-managers who would like to play on market price to base for components (and I believe for 2-5% of extra profit such paramount work is justifed).
On a side note: Gamemasters may consider adjusting salaries for high-volumetric products upwards as well, as far as gasoline about 18% price advantageous for that matter to missiles (with no exploits and by current by design).
Finally.
I communicated to Q on GREF message board urging him to stop this abuse and gave him 2 weeks starting Feb 2. After that I was contacted by some veteran players asking me not to go public with this before the whole economy turmoil is settled. And, with all honesty, most of folks were very nice to me (and noone abused it to extreme Q did). As far as Q decided to continue with his (not his actually, it was known before) exploit, I was left with no other choice. So for all of you guys who's war effort could impacted by a possible fix I apologize upfront if it is to happen.
FredMark