R
Redman (White Giant)
13 Feb 2012 04:50
Link
Maybe a revamping of how boycotts work is in order. Since space now is galaxy wide perhaps boycotts should be as well.
For example.
1) Boycotts themselves changed to complete player country boycotts, meaning that only c3's can buy goods(FMU's as example) in which the UN votes "yes" to boycott. If a player country does want to break the boycott and buy the boycotted goods(FMU's) then they pay double the price or something(to equal black market prices). With the penalty cost going to a special UN fund or something.(just an idea and would take the gm's to make it happen)
2) If a UN resolution is passed to boycott a country's goods(specific type such as FMU's for example) maybe we should also include a "player's" goods boycott in which none of that player's specific goods(FMU's again as example) from any of their countries or enterprise can be bought.
3) A boycott of one country's goods could now span across space stations so that those goods produced on one planet can never enter the docks at all to stop them from getting to another. This would mean those goods would have to be tagged somehow.
I don't know, maybe that could stop the dumping of goods to tank the market, but then again the process of an UN resolution takes a while to even do. The Gm's would have to be willing to help us out here as well to tweak the process.
Tanking the market does occur and is a fact of life so maybe the best thing is to let it play itself out. Who knows, maybe even a penalty of 1/2 production for a game year or two can be imposed on said player's corps should he or she be found guilty, as per UN resolution, of tanking the market. Use that as a deterrent.
Just throwing ideas out there for everyone to pick apart or add to. I'm tired, so perhaps i'm not thinking straight. Anywho,.. goodnight.
For example.
1) Boycotts themselves changed to complete player country boycotts, meaning that only c3's can buy goods(FMU's as example) in which the UN votes "yes" to boycott. If a player country does want to break the boycott and buy the boycotted goods(FMU's) then they pay double the price or something(to equal black market prices). With the penalty cost going to a special UN fund or something.(just an idea and would take the gm's to make it happen)
2) If a UN resolution is passed to boycott a country's goods(specific type such as FMU's for example) maybe we should also include a "player's" goods boycott in which none of that player's specific goods(FMU's again as example) from any of their countries or enterprise can be bought.
3) A boycott of one country's goods could now span across space stations so that those goods produced on one planet can never enter the docks at all to stop them from getting to another. This would mean those goods would have to be tagged somehow.
I don't know, maybe that could stop the dumping of goods to tank the market, but then again the process of an UN resolution takes a while to even do. The Gm's would have to be willing to help us out here as well to tweak the process.
Tanking the market does occur and is a fact of life so maybe the best thing is to let it play itself out. Who knows, maybe even a penalty of 1/2 production for a game year or two can be imposed on said player's corps should he or she be found guilty, as per UN resolution, of tanking the market. Use that as a deterrent.
Just throwing ideas out there for everyone to pick apart or add to. I'm tired, so perhaps i'm not thinking straight. Anywho,.. goodnight.