Simcountry
Forum General PSA: GF.02.09.2012.0001 (Fearless Blue)

PSA: GF.02.09.2012.0001 (Fearless Blue)

R
Redman (White Giant)
13 Feb 2012 04:50 Link
Maybe a revamping of how boycotts work is in order. Since space now is galaxy wide perhaps boycotts should be as well.

For example.

1) Boycotts themselves changed to complete player country boycotts, meaning that only c3's can buy goods(FMU's as example) in which the UN votes "yes" to boycott. If a player country does want to break the boycott and buy the boycotted goods(FMU's) then they pay double the price or something(to equal black market prices). With the penalty cost going to a special UN fund or something.(just an idea and would take the gm's to make it happen)

2) If a UN resolution is passed to boycott a country's goods(specific type such as FMU's for example) maybe we should also include a "player's" goods boycott in which none of that player's specific goods(FMU's again as example) from any of their countries or enterprise can be bought.

3) A boycott of one country's goods could now span across space stations so that those goods produced on one planet can never enter the docks at all to stop them from getting to another. This would mean those goods would have to be tagged somehow.

I don't know, maybe that could stop the dumping of goods to tank the market, but then again the process of an UN resolution takes a while to even do. The Gm's would have to be willing to help us out here as well to tweak the process.

Tanking the market does occur and is a fact of life so maybe the best thing is to let it play itself out. Who knows, maybe even a penalty of 1/2 production for a game year or two can be imposed on said player's corps should he or she be found guilty, as per UN resolution, of tanking the market. Use that as a deterrent.

Just throwing ideas out there for everyone to pick apart or add to. I'm tired, so perhaps i'm not thinking straight. Anywho,.. goodnight.
P
Psycho_Honey
13 Feb 2012 06:19 Link
Trading is not the problem here Lee and anyone else wondering.

Restrictions are not necessary and discourage participation. Not to mention enforcing these restrictions on unruly players who are under no obligation to agree.

The issue here is the method of selling the excess production. Flooding the market would be stupid as it would reduce the overall maximum price you could sell for.

Controlled offers and timed product offers will allow for sales without killing market price or any players long time established corps. Slow money is better than no money. I can boost the FB price back to 3.5 million and we won't have a conversation. Sell as you wish but be mindful not to supersaturate the supply and we can all get paid handsomely.

Why would you need to be impatient? Unless you are cashing out within 48 hours it is everyone's best interest to wait for the market to show where it needs to be subsidized while keeping maximum sale prices in place.
M
maclean (Kebir Blue)
13 Feb 2012 17:30 Link
Agreed, NO more trade restrictions!! keep this a true open market, laissez-faire, or capitalist (choose the label you are most comfortable with) economy. I would rather deal with the vagaries of unresticted supply and demand than see any further controls put in place. The supply fairy already does enough (too much, IMO), and any more limits would wreck the game (again, IMO).
D
David Walker (Little Upsilon)
13 Feb 2012 21:53 Link
Hi Rick, cheers, it's good to be back. I appreciate your confidence in me.

Your welcome, QueensBikini, I thought I'd buy a dock and I get an income anyway. Thanks for renting it.

There seems to be broad agreement that the issue is to do with the selling.

Unless a player has a deliberate intention to tank a market, then it is in everyone's interests to sell strategically.

If fixed pricing worked the way it is supposed to, it could aid the process. I've raised that issue with the GMs who said they will be changing it.

Responding to demand and price is key. When the price is right and the under-supply is there, it's a good time to meet the demand.
L
Lord Lee (Little Upsilon)
16 Feb 2012 20:48 Link
There is a surplus of Factory Maintenance Units of over one million on Little Upsilon and the market price continues to fall causing economic damage to Little Upsilon.
W
WildEyes (Fearless Blue)
17 Feb 2012 05:00 Link
Clearly, fixing the market to your advantage is the 'old fashion way' :P now its just way easier to do. because it doesnt even hafta be those with the corps of the items on the market, just those with enough surplus in their position to skew it. :)

ohhh noooooos not

I WANT MY MUNNNY days...dark times lie ahead harry? is the only line I can think of in response to that.

lol :P
P
Psycho_Honey (Little Upsilon)
17 Feb 2012 16:21 Link
yeah I'm losing money, I only see two players running shuttles with FMU.

And I though we were friends... :s
C
Crafty
17 Feb 2012 16:32 Link
I have stealth shuttles ;)
M
maclean (Kebir Blue)
21 Feb 2012 20:51 Link
rofl