R
Rick
30 Dec 2012 11:14
Link
Lots of good points made by Andy, Keto, Crafty and Mizore.
I would agree that a slow move upward in WLs is reasonable. Don't think warring C3s makes for good econ in the long run anyway.
Craftys concern about running a econ empire at LVL 1 and having his entire account raised to his highest war level on any world; seems that could be really tough on many players.
I'm thinking the same result could be accomplished without ALL COUNTRIES having to move to the highest war level.
Say Crafty is WL6 on LU and WL2 on GR. He can play WL2 on GR as long as he wants. However.....
If he decides to go to WL3 on GR, the PVP arena, he automatically jumps to WL6, which is his true in game WL ability.
He can't war against a WL3 player on GR, they are now protected. This was the main concern.
Meanwhile he is allowed to start a new empire on another world, run it as he sees fit until he decides to move to WL3, then he jumps to WL6, his benchmark in game WL. Again, the lower level war players are protected.
So...a players highest WL on any world, becomes the bench mark WL on all worlds that are WL3 or above. Levels 0 1 and 2 worlds remain the same.
I think it's important to preserve the 1 and 2 WLs to give the player the opportunity expand an empire without the need of military or war protection regardless of war level.
Mizore, everything you say is a true story. We just saw it happen on LU a few days ago. You could walk across space on the back of shuttles.
Vets are taking advantage of the space situation. I can see the pros and cons of it. A lot of time and money was spent in developing that ability though. Just seems way to far along to be able to do anything about it at this point.
I think it's going to continue though, regardless of how the GMs take care of this.
I would agree that a slow move upward in WLs is reasonable. Don't think warring C3s makes for good econ in the long run anyway.
Craftys concern about running a econ empire at LVL 1 and having his entire account raised to his highest war level on any world; seems that could be really tough on many players.
I'm thinking the same result could be accomplished without ALL COUNTRIES having to move to the highest war level.
Say Crafty is WL6 on LU and WL2 on GR. He can play WL2 on GR as long as he wants. However.....
If he decides to go to WL3 on GR, the PVP arena, he automatically jumps to WL6, which is his true in game WL ability.
He can't war against a WL3 player on GR, they are now protected. This was the main concern.
Meanwhile he is allowed to start a new empire on another world, run it as he sees fit until he decides to move to WL3, then he jumps to WL6, his benchmark in game WL. Again, the lower level war players are protected.
So...a players highest WL on any world, becomes the bench mark WL on all worlds that are WL3 or above. Levels 0 1 and 2 worlds remain the same.
I think it's important to preserve the 1 and 2 WLs to give the player the opportunity expand an empire without the need of military or war protection regardless of war level.
Mizore, everything you say is a true story. We just saw it happen on LU a few days ago. You could walk across space on the back of shuttles.
Vets are taking advantage of the space situation. I can see the pros and cons of it. A lot of time and money was spent in developing that ability though. Just seems way to far along to be able to do anything about it at this point.
I think it's going to continue though, regardless of how the GMs take care of this.