Here we are again where players have all the answers, not surprising to see Scarlet thinks he actually has one of the best. Stating the obvious is obviously easy. With that said, a utopian solution is by no means easy to achieve.
How many times in the last few years have we been at this very point? All the effort, even if the devs mean well has actually pleased the game? Yet we stand on the edge of another unplanned change. The sad thing is that even with the best proposals possible, at best what can be expected is to please a simple few and piss off the rest who are ill-affected by the change. So why not force it down our throats? That is the final solution.
But forget all that, think of just a few days ago. Not a single player was on this forum asking for any change other than removing all war levels entirely. That was the only request made by many players, old, new, big and small. A majority consensus.
But what has lead to this round of crap? DrewCakes. Well, for the purposes of this illustration let us not mention his name, we should just point out the outrageous.
Keep in mind, we are now having this conversation because of a player. A player who has significant backing in his allies(Had a definite advantage in that, oh well). A player that decided he should nuke a player over some share buys.
So let us go through some clear observations and scenarios. If that player had figured out he had bit off more than he can chew, and Plexia had kicked the crap out of him initially; would his allies then not join in to solidify his cause? The answer is a resounding unequivocal YES! But we never got to this point.
What happened was, when another player declared on Drew which actually prevented Plexia from being nuked, even with all that backup this was somehow an unfair bargain.
The players on this thread who are now jumping on the bandwagon for further change are the same ones who repeatedly point out the problems with federations being largely useless. But this was a prime example where the function of federations should have taken hold. Drew, if he ever felt outmatched, has plenty of federation back-up and we are all at war levels we could fight from. At what point were we to assume the conflict would not have widened if Drew would have gotten his ass handed to him?
So here we are again, where a player who missed his chance to bash a player he thought he could overpower with or without help from his fed is the one who starts a thread like this. If he declared war, he should not be the reason a discussion like this is started. In this example he wanted to war, if only things went his way, expect no adversity, and complain if counter-declarations come.
Absolutely stunning.
Again, think about that.
I am seriously requesting an entire game reset of war levels accompany any changes. It is only right in my opinion. The game can remember your highest war level achieved to avoid double payouts on War Level awards.
If a player who declares war can force a reaction like this from w3, I want no part in it, I will accomplish this with or without the implementation of the fairness doctrine for those affected by change. Everyone should be reset with any changes. This way we all know what lies ahead of us, and we aren't thrown into someone's idea of a better game because DrewCakes can't fight wars he intended to start.