Increasing Corporation Production
A lot of corps make little money. Wine, Almost ALL WEAPONS CORPS, and others make 10B or less a year(based on selling yearly production * market price * 1.00 Standard Q). These corps need to be increased. Fighter corps make 24Fighter planes a year. What am I supposed to do with 24planes? I propose increasing the production of all weapons corps 2-3Times there current production to increase sales and profitability of these corps.
CEO fees
CEO are taxed for a lot of thing some should be removed. Some taxes include
Closure tax (Closing a Corp)
Relocation Tax (Im being taxed over 30% so I want move lets tax me because Im moving)
Country Resource fee/CEO Tax(no problems here but since we sponsor back to work schools and Clinics we should get a discount for using these workers)
Countries get income 3ways from a CEO
Country Resource Fee(36% I think is the estimate)
CEO tax (What the president sets)
Taxing the salaries from the workers
Removing Closure Tax and relocation tax would be nice in saving CEO cash as well as since we take workers they would be using a countries SS fund lower the country resource fee if a % of workers are in the workforce from the CEO sponsored programs.
AC130 Gunships
After some work these Planes can be easily added. Building them would cost more then average but the benefits would be good. These ships would accompany Bomber wings. A wing default would request 10. Info on the Ships is as follows below.
Materials needed in the monthly production (included is the cost of materials)
Aluminum- 20,000tons (20.8M monthly)
Ammunition Components- 1,000units (16M monthly)
Computers- 50,000systems monthly (60.3M monthly)
Construction- 150,000units (40.2M monthly)
Defensive Radar Planes- 1Plane (884.9M monthly)
Electric Power- 1,000Million kwhs (88.2M monthly)
Electronic Components- 150,000units(83Mmonthly)
Factory Maintenance Units- 30units (105M monthly)
Heavy Artillery- 2cannons (105.2M monthly)
High Tech Services- 150,000units (66.8M monthly)
Industrial Equipment- 175,000units (82.4M monthly)
Military Services- 175,000units (78.8M monthly)
Plastics- 50,000tons (25M monthly)
Services- 150,000units (62.4M monthly)
Software- 50,000units (23.3M monthly)
Steel- 20,000tons (23.8M monthly)
Weapon Grade Components- 1,000units (33.4M monthly)
Total Monthly Cost 1799.5B monthly
Number of Workers needed (based on Long Range Radar Planes)
Low level workers 78000
Medium level workers 64000
High level workers 35000
Low level managers 6500
Medium level managers 4200
High level managers 700
Executives 220
High tech engineers 33000
High tech seniors 6600
High tech executives 390
Total Monthly Cost (based on 100salaries) = about 985M monthly
985M (Salaries) + 1799.5B (materials) = 2.8B monthly or 33.6B yearly
A corporation would produce 12 Gunships at about 5B each.
These gunships would need there own ammo (another corporation which Im working on). Using there own ammo these gunships would be able to attack land targets with high effectiveness. The ability of this ship would mean it would be most effective when taking out defensive garrisons and mobile land based targets. The Airship would have immunity to any land based unit attack (As it would have flares) so it may only be destroyed by Fighters or Interceptors. So keeping interceptors and fighters to defend your airspace would be a must. The Range would be 5000KM half that of a radar plane but far enough to support navies just outside regular bombers reach. These would work well as combat support. Sending both Bombers and Gunships would reduce enemy garrison quickly. Even though they can only be attacked from the air doesnt mean one would give up on bombers once done with enemy air support. It would still take several dozen Gunships on there own to destroy an enemy garrison. Keeping 50gunships in a single wing is risky, Each ship costs about 5B plus ammo. The cost for 50gunships alone would run at 250B. Chances are if your enemies interceptors are down so are yours. Last thing you want is your $250B investments falling from the sky. So pairing a Dozen gunships with each wings keeps your ships spread out (Plus bombers would help to take any left over interceptor fire as well as soften up targets).