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Forum General WAR LEVELS... REBOOTED

WAR LEVELS... REBOOTED

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Synicus (White Giant)
20 May 2011 08:23 Link
Who is crying about war levels? and who is advertising death to the war game to new players?

Fanatitics I tell ya, way to shoot your self in the foot. ;)
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CorporatePartner (White Giant)
20 May 2011 09:28 Link
Maybe something like this:

[for discussion purposes only]

War Level 0 : "free" leaders only ('free account'); 'Simcountry' countries ("peace leaders" need to change to "free" account and would be allowed 1 country); indefinite time period; limit of 1 total country ever; no federation alliance allowed; not eligible for Security Council

War Level 1: all "full" (or "paid member") countries start here and can war against or be attacked by others at the same level--"War Level 1"--and 'Simcountry' countries when attacked would 'mobilize' to become 'War Level 1' also; limited time of 30 [earth] days; limit three countries total at a time; receive 10 Gold Coins bonus for conquering to War Level 2, -0- award if time limit expires and auto-moved up; may join any federation or start a new one; Security Council eligible

War Level 2: same as "War Level 1", just a second level; limited time of 60 additional [earth] days; limit of 7 total countries at a time; receive 20 Gold Coins bonus (extra 10 for preparing for War Level 3), for conquering to War Level 3, -0- award if time limit expires and auto-moved up

War Level 3: --enter full war capability-- all countries are 'at risk', but may also form large Empires; no time limits, can stay at War Level indefinitely; no limit of total countries; same benefits a previous levels, plus 10 Gold Coins for advancing War Level at each stage.

War Level 4+: gives larger incentives for conquering, either 'Simcountry' countries or other military achievements, bonus, etc.; allows possibility to reach higher Game Levels and receive awards, etc; same benefits as previous levels
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warfreak (White Giant)
20 May 2011 12:52 Link
I hate to bust the plan, but that won't happen. Mainly because of one thing, you are throwing paying customers into the deep end. It is basically saying, don't pay for full membership, wait and wait 6 months to build up a solid country (if you can), then you can declare war. Would the GM actually encourage that? Hell to the No.

If you pay at the start, and wait 6 months to build up, you'll already be at WL3, and under siege. I waited a good few months before I declared war, building a strong econ, then buying weapons, then learning the war game.

End of the day, either WL needs to be ditched, or there is no longer cheap war protection for a full on war game. Would either happen? Looking at the polls, I doubt it. The polls say that there are more econ players, rather than war players. Look at the amount of people looking for cheap war protection. Look at the current poll on war levels (more no's then yes'). As vocal as those who like war (me included sometimes), there are simply more people who want to play peaceful, rather than aggressive.

As much as I might want to reduce some powerful econ players into rubble, it doesn't look like it is going to happen anytime soon. Simple math is, there are more econ PAYING players than war PAYING players, and for a website such as this, it'll have to go where the money goes.

I like Maestro's idea, but I'll put forth my one.

WL1 - Everyone starts here. No different to what is now. 3 C3 Wars push you to WL2

WL2 - Allows for 1-3 C3 Wars. Allows you to build up a total of 6 countries safely (1 main + 3 WL1 Slaves + 2 WL2 Slaves). 3 C3 Wars push you to WL3.

WL3 - Free for all. You can be attacked, attack others, only your main is in SM. You can now join federations. Only half of your slaves can have WP on max, or all for a set holiday period. Win a successful PVP war or 3 C3 wars to enter WL4.

WL4 - Last level. Can attack all WL4 players, and inactive PVP countries (haven't logged in 30 days).
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CorporatePartner (Fearless Blue)
20 May 2011 13:25 Link
Yeah...there are too many random pieces to make everything fit. Looking at the "indefinite War Level 0" makes no sense either, especially if 'Gamemaster' is lax about checking for 'multis'.

Why in the world would they simultaneously operate both a 'free' and 'paid' operation--that makes no sense, really. Either it's paid, or it's free, otherwise, duh, obviously the 'free' will be used to exploit every loop-hole imaginable...which is what used to happen, but at least there was some shorter time expiration to the accounts forced upon them.

Which is why...putting all of the 'peace' leaders together on one world makes a lot more sense. Plus, if you look at current War Levels of leaders, there are many who have 'peace Empires' on one or more worlds, and 'war Empires' on one or more other worlds. It's not like 'warmongers' can't have some 'piece-of-the-peace', too ;).

Then, you could just eliminate 'War Levels' on two worlds at least..."Peace World" and "War World", then someone can come up with what to do everywhere else.

Also, it's pretty un-fair to keep changing 'major rules' all of the time...so, whatever happens going forward should make some sense and be reasonable enough to last for a while.
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CorporatePartner (Fearless Blue)
20 May 2011 13:27 Link
Yeah...there are too many random pieces to make everything fit. Looking at the "indefinite War Level 0" makes no sense either, especially if 'Gamemaster' is lax about checking for 'multis'.

Why in the world would they simultaneously operate both a 'free' and 'paid' operation--that makes no sense, really. Either it's paid, or it's free, otherwise, duh, obviously the 'free' will be used to exploit every loop-hole imaginable...which is what used to happen, but at least there was some shorter time expiration to the accounts forced upon them.

Which is why...putting all of the 'peace' leaders together on one world makes a lot more sense. Plus, if you look at current War Levels of leaders, there are many who have 'peace Empires' on one or more worlds, and 'war Empires' on one or more other worlds. It's not like 'warmongers' can't have some 'piece-of-the-peace', too ;). (and, no, for the record not referring to here, just talking in general)

Then, you could just eliminate 'War Levels' on two worlds at least..."Peace World" and "War World", then someone can come up with what to do everywhere else.

Also, it's pretty un-fair to keep changing 'major rules' all of the time...so, whatever happens going forward should make some sense and be reasonable enough to last for a while.
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Maestro2000
20 May 2011 13:29 Link
@serpent LOL
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CorporatePartner (Golden Rainbow)
21 May 2011 04:01 Link
Not sure why that 'double-posted', apologies for that.

Anyhow, here's another idea:

"War Level F" = "Free"
No war, and need to log in like once every few [earth] days (as in OFTEN) to keep country going otherwise it would auto-cancel. Upgrade to 'full member' to allow longer times for logging in, more features, etc.

"War Level P" = "Peace"
This could be some kind of 'alternative paid member' status, and would cost roughly equal to buying indefinite "War Protection" without the hassles.

then for 'full leaders' (paid memberships), who are 'normal' (war eligible) they have the normal levels.

"War Level 0" could be for 'Simcountry' countries only (leaderless).
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Maestro2000 (White Giant)
25 May 2011 23:53 Link
How about a war continent(s) on each world?

Only countries on a war continent can be in a federation.

30 Players voted to remove war level "0".

Why not just give them their own continent on each world?Lock and load. Enjoy your war blitz.





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EC (White Giant)
26 May 2011 00:16 Link
How about go back to the way it was....the way it should be.

End of story
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Maestro2000 (White Giant)
26 May 2011 00:27 Link
Hey EC, Trying to strike a compromise.
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Synicus (White Giant)
26 May 2011 02:44 Link
Sounds like a coding nightmare, Maestro2000.
I think we just need insentive to level from 0 on FB and a war level requirement for federations.
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429ghost (Golden Rainbow)
01 Jun 2011 02:04 Link
I dont get whats wrong with just going back to regular war, simple, why make things complicated, everyone Ive met so far hates the levels.
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Synicus (White Giant)
01 Jun 2011 03:26 Link
I just made 15T profit from lvl 7 C3 war, I'm loving it. :)
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Crafty (Kebir Blue)
01 Jun 2011 20:11 Link
LMAO! I just made over 150T from a PvP war.

You kids really shouldn't post about stuff you know shit about.
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white darkness (Little Upsilon)
02 Jun 2011 02:39 Link
Easiest solution. Kill it all. If you want to have some bunting put around you in case you fall. Make war protection all or nothing, with no capability to attack a country of any flavour while it's active.


I expect I'd be eliminated very quickly if this happened, but hey. I'll just change my name and join the underground.