"It's not the initial idea that was a problem, it was the conditions attached." -WB
Thats absolutely true. A simple fact is that many people have no interest in being apart of a highly competitive environment. Whiles other thrive in such.
Creating War levels to protect players that don't want to war... I get it. One of those things i have to grind me teeth, and go "ok" I'll refrain from going into depth on that. As its a spin off the subject.
I do think that we'd all be better off, just removing the entire war levels restrictions. And going back to what the war game was before the resent slew of changes. Its been said here and their, WP is cheaper than defense. I'm not sure we need to provide free protection.
But if we MUST have war levels.
their are 2 problems with war levels as they are.
1. No one knows what war level any one is, until they try to dec on them. war levels and black outs should be published openly
2. The restrictions of war levels are to extreme.
Meastro's idea of capping war levels at 4, probably would work. that way, their would be 2 war levels, 3 and 4. And possibly allow the SC to force some one up from 3 to 4. rather than allow some one to "bottom feed." Allowing players of each world set their own criteria, but still allowing "minor league," war level 3.
Other wise, with out that. going up with max war levels to 20, and allowing an up/down window. To allow players a bit of variety in war targets. like a 3 down, 4 up window. so at war level 10, you'd be able to dec on any one from 7 to 14...
As far as giving up in offering ideas... based on the premise that the last idea didn't work, so we should just give up? Well, i'll just get dirty tomorrow, so maybe i shouldn't take a shower... i mean why should i? if i'm just going to get dirty again.
No, this is our game, as much as it is W3C. Games don't exist with out players. And changes that run off players... well, no change is ever going to be 100% good. but that doesn't mean we give up.