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Forum General Why aren't there any gold coins to trade for game money available? (Little Upsilon)

Why aren't there any gold coins to trade for game money available? (Little Upsilon)

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Lord Lee (Little Upsilon)
25 Mar 2012 03:11 Link
Why aren't there any gold coins to trade for game money available on the market?

Lord Lee.
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Inanna (Little Upsilon)
26 Mar 2012 00:48 Link
Because I keep buying them all. :s Soz...
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Phoenix King
17 Jun 2012 08:13 Link
Becuase its not a free market there is a floor price and a roof price and the equilibrum is at 74B
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Tom Morgan
17 Jun 2012 10:17 Link
Incorrect. An equilibrium is being blocked by a price ceiling.

Economics bazinga.
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Commander Pe@cE
17 Jun 2012 12:11 Link
I am a returned player. I remember it used to be 2 pages full of offer. Maybe there were too little players or less people active playing.
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NiAi
17 Jun 2012 14:10 Link
Atm there is a over-supply of Goldcoins. Wc3 are blocking the price of GCs to adjust (as Tom Morgan said).

More new players would increase demand of GCs. Let hope for a new boom. Until then one will have to offer GC at cap and then wait ~week for it to be listed at top which is when it will actually have a chance to be sold.
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Andy
17 Jun 2012 14:57 Link
Coins are used each day to purchase game money.
we see quite some transactions.

there are obviously more buyers for gold coins than sellers.
Countries and enterprises are profitable and there is probably too much game money in the market.
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Orbiter
17 Jun 2012 16:16 Link
we complain that their is not enough GC, and the GM tells us, in response, that their is to much money in sc. maybe it'd be worth our while to shut up?!?
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Christopher Michael
17 Jun 2012 17:51 Link
Yeah, cut our profits in our countries and CEO's more than you already have........

That's just what would make us happy.

Players, take Orbiter's advice.
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Crafty
17 Jun 2012 17:53 Link
Nope Andy, I, just like many others I would guess, wont sell their GC for such a low price.

You really should remove the cap and let supply and demand determine the price.
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Andy
17 Jun 2012 20:05 Link
We see that players who need game money can always get it. this is considered important. if this will not be the case, we will solve that problem.

The cap was in place for a long time and also when the GM participated in the market.
the change in the market came about when the GM stopped dealing in that market.

Many players have very large amounts of game money. 1000T is not an exception.
this is where demand for gold coins comes from.

so yes, there is a lot of game money around and some players want to exchange it into gold coins in numbers that are larger than the number of gold coins in the hands of players who are looking for game money. This is obviously not possible. You need buyers.

There are many exchanges every day and many of these players who hold large amounts of cash are selling some of it for gold coins.

If everyone with 300T and up will stop offering their cash for gold coins, the market will quickly stabilize.

We in fact do not see any problem here that needs an intervention.

Players who are in need of game money, can get it.
There is however no right of exchange into gold coins. some times it is possible, some times it is not.

As to exchange rates, we look at the income and cost on a large scale and the total game wide profit in all countries and enterprises and this determines the exchange rate. It is where it should be. If income and cost will decline, the exchange rate will decline too, to compensate for the lost value.
If income and cost will increase and game wide profit will become higher, the exchange rates will increase.
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Madoff
17 Jun 2012 22:31 Link
GC seems to fund much of the economy.

GC buys game money, population, countries, CEOs.... Game levels seem to be about GC awards.

If there is "too much game money in the market", as Andy says, isn't it because there is too much GC saturating the economy?

Is this game a simulation of the real world? Or is it a GC collecting game?
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dboyd3702
18 Jun 2012 00:13 Link
Wouldn't the "fair" price of GC be priced based on demand?
That is whay I currently refuse to sell GC...
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Marshal Ney
18 Jun 2012 00:27 Link
There is too much game money in the market - and unless future recessionary changes are linked to a drop of money in circulation, it will continue to be so in proportion to those changes.

Holding onto cash makes a lot of sense in the current climate, because it multiplies economic advantages.
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Andy
18 Jun 2012 00:44 Link
In the real world, people accumulate money, gold, shares, bonds, real estate etc.
In the game too, they accumulate whatever they think is right.
Fair price is not always the free market. If some hold very large amounts of game money, the market is not balanced and they could drive the market to unrealistic rates.
This is also the reason some players do not need or want to sell gold coins. they have enough cash and do not need to sell gold coins.
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dboyd3702
18 Jun 2012 02:09 Link
Or the value of the Gold Coin itself is worth more as a Gold Coin then the minor amount of Cash you can exchange it for.
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maclean
18 Jun 2012 10:16 Link
@ dboyd: (and everyone else, for that matter)That is the current mindset among most players. This is probably the real reason VA was frozen; players were simply creating their own markets for GC, most at 100B each, which is easy to figure and most of us can live with. This is called a fair and free market. However, that means the Game only sells GC when players re-up the registration, or get so desperate (because no one wants to sell gc at 76) that they whip out the plastic. They have to, because so many features of the game are now GC-dependent, and cash won't do you a bit of good, even if you're richer than Croesus in cash. If the Game was to sell GC at 100B each, this situation would stabilize instantly, mostly by demonstrating that there will be a supply independent of player hoarding (and hording is not a bad thing, it is self-preservation). Meanwhile, uncertainty about future GC availability makes us hoard GC, since we don't know where we're going to get any more without wielding the aforementioned instrument of transmogrification. In the real world, when an uber-government decrees that the people have too much money, and simply takes it, as has been suggested as a possibility, revolt generally ensues. Not sure how this will apply in the game, other than mass secession... although, something similar happened in the Weimar repulic in Germany in the 1920's. This contributed greatly to the rise of that fellow with the toothbrush mustache, strident voice, and a large chip on his shoulder.
@ orbiter: I think you may be right. Of couse, I am opening my mouth right now, but I don't think I've left a loop-hole to further devaluation. :)
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maclean
18 Jun 2012 10:21 Link
Almost forgot: @ NiAi: I'd like some proof that there is an OVERSUPPLY of GC, when most of us can't buy any for love or money (figuratively speaking) I will buy 500 GC from you at the cap rate of 76B each. :)
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Andy
18 Jun 2012 15:32 Link
Maclean,

Everyone who wants game money can get it. this is important.

For your info, in the Weimar republic, hyper inflation destroyed the value of cash anyone had. It became worthless.

Here, the opposite happened and cash gained value and deflation reduced the price of everything.

Hoarding is fine. both of cash and gold coins and I did not see any move to take anything from anyone. There is a lot of cash and it explains what happens, not more.

Most players don't have this "problem". They just go about their business, earn game money and exchange gold coins when they need more.

Some players produce all kinds of products; Cargo shuttles and other space products, nuclear products and others. The cost of production is in game money.
They sell the products on the space market for gold coins.

There is no oversupply of gold coins. This is why everyone who wants game money, can get it instantly.
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Madoff
18 Jun 2012 16:04 Link
But are GC needed in a simulation?

GC are a magical currency, with no equivalent in the real world.

Real world countries don't magically buy population using money funded by GC. Real world enterprises don't magically eliminate debt with cash bought by GC.

If there is too much cash, it's precisely because of the oversupply of magical gc used to buy cash.

If the economy and enterprises can't work without magical GC injections, then this is not a simulation. Perhaps the game should be renamed GCcountry.
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Kitsune
18 Jun 2012 21:41 Link
<!-Quote-!>Quote:

there are obviously more buyers for gold coins than sellers.<!-/Quote-!>



If there are more buyers than sellers, the price is too low.

This situation is caused by a price ceiling.
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Pat Quinn
18 Jun 2012 21:51 Link
You can't dictate price and expect supply and demand to work properly. The GM's aren't out of the market if they are controlling price.
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maclean
19 Jun 2012 00:48 Link
"Most players don't have this "problem". They just go about their business, earn game money and exchange gold coins when they need more. "
Tell me, where are they exchanging game money for these alleged coins? To anyone out there, I have been asking to trade game money for gold coins for weeks now, with no takers. Is there a conspiracy to not sell me any GC, or is it that the statement above is false? How do I get these GC when VA is disabled? Crafty, sell me 1000 CG for 76T. Or else respond here as to why you won't. ( I know why, by the way, good chap, this is rhetorical, but reply anyway, please).
"Everyone who wants game money can get it. this is important. "
This is true; You sell GC if you have any; people are scrambling like epileptics playing musical chairs, to get these GC.
By way of illustration, I am going to start a thread to prove that I can't get any GCs or to prove that I am wrong and you are right. It will be there for all to see. Hey, at the worst, I end up with GCs! :)
"...there is probably too much game money in the market." Isn't this a prelude to reducing (aka "taking") game cash?
If population, for example, was purchasable using game cash insted of GC, that would be one thing. But you are suggesting that players get GC by building shuttles and space products and doing space trading, to get them. These industries are money-losing propositions, which in effect, inflate the value of the GCs earned in this way astronomically. Plus you have to shell out 50 of these GC every month for a space dock just to get these expensive coins.
"There is no oversupply of gold coins..."
I didn't say that, but another player did; I agree with you, there is no oversupply of gold coins, the same way there is no oversupply of Klansmen in an NAACP rally. This is, in fact my point.Thank you.
I am just trying to reconcile what you are saying with what the situation is in reality. They don't seem to match, or else I am missing something very obvious.
For your info, I am aware that hyper-inflation was the culprit in Weimar Germany; The same situation does in fact apply here. Bread was selling for 2Billion Deutschmarks a loaf, but no one would sell at that price.
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Christopher Michael
19 Jun 2012 02:33 Link
And here we are yet again at it with the GM's over GC's.

This problem is NEVER GOING AWAY until some player friendly moves and decisions are made.
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Marshal Ney
19 Jun 2012 03:40 Link
"Here, the opposite happened and cash gained value and deflation reduced the price of everything."(Andy)

Precisely what I've been saying.

Mac, the government influences the amount of money in circulation all the time in every country with a central banking system.

And currency is constantly affected by deflation and/or inflation.

Reducing the amount of liquidity in the game, after those deflationary changes would be revenue neutral - you'd still have the same amount of purchasing power as before. Not inflated. The net result of those changes was to expand everyone's purchasing power - besides the GC issue, everyone that's into the loan market should take heed if that is a significant factor in your income.

M. Ney