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The most often used terms in simcountry are explained here. If you can't find what you are looking for, please contact The Gamemaster. This list is maintained daily.
warFightingBorrowedUnit | @warFightingBorrowedUnit@ is borrowed from @warFightingLendingCountry@ | |
warFightingCorporationCountryDamage | Infrastructure in the direct neighbourhood was ruined causing important damage to the country. | |
warFightingCounterAttack | @warFightingAttackerUnit@ is responding with a counter attack on @warFightingAttackedUnit@. | |
warFightingDeadAndWounded | There were @warFightingDeadAndWoundedDead@ casualties and @warFightingDeadAndWoundedWounded@ civilians were wounded. | |
warFightingDestroyed | @warFightingDestroyedTarget@ is completely destroyed. | |
warFightingDestroyedTargetLosses | Weapons based at @warFightingClosedTarget@ may have been destroyed. | |
warFightingDroppedNuke | @warFightingDroppedNukeAttacker@ @warFightingAttackerSource@ placed a nuclear attack on @warFightingDroppedNukeTargetName@ @warFightingDroppedNukeTargetKind@. | |
warFightingLossesLeft | Left | |
warFightingLossesLost | Lost | |
warFightingLossesSent | Sent | |
warFightingLossesWhat | Arms | |
warFightingNoAttackedLosses | No weapon losses were reported. | |
warFightingNoAttackerAmmoLosses | The weapons chosen were not effective in this attack. | |
warFightingNoAttackerLosses | On the @warFightingNoAttackerLossesAttacker@ side no losses were reported. | |
warFightingNoDamage | No damage to @warFightingNoDamageTarget@ is reported. | |
warFightingSevereDamage | @warFightingSevereDamageTarget@ is for @damagePct@% damaged. | |
warFightingSomeDamage | @warFightingSomeDamageTarget@ is reported to be damaged. | |
warFightingSubjectCity | @warFightingAttackerSource@ attacks the @warFightingSubjectCityKind@ of '@warFightingSubjectCityName@' | |
warFightingSubjectCorporation | @warFightingAttackerSource@ attacks '@warFightingSubjectCorporationName@' @warFightingSubjectCorporationKind@ | |
warFightingSubjectTerrestrial | @warFightingAttackerSource@ attacks @warFightingAttackedTarget@ | |
warFightingTargetClosed | The factory @warFightingClosedTarget@ will be closed down. | |
warFightingTitle | Hostilities between @warFightingTitleAttacker@ and @warFightingTitleAttacked@ | |
warFightingWarIndexDropped | The attack added @damagePoints@ damage points. The War Index is now @newWarIndex@ | |
warFightingWarIndexRemains | The War Index remains @newWarIndex@ | |
warfleetmain | Manage Fleets | |
wargame | Army & Weapons | |
WarHeader | War | |
warInvasionMessage |
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warInvasionSummary | @warEventInvaderUnit@ invades @warEventInvaded@ | |
warInvasionTitle | @warEventInvader@ @warEventInvaderUnit@ invaded @warEventInvaded@ | |
warlevels | War Levels and War Declarations | |
WarLink | War | |
warmain | Declare War and Inspect Troops | |
warmilunits | Military Units and Supplies | |
warmuupgrade | Upgrade Fighting Levels | |
warncredit | warncredit | |
warNuclearDisasterBody | @warNuclearDisasterKilled@ persons were killed and @warNuclearDisasterWounded@ persons were wounded. | |
warNuclearDisasterCenter | The target of the attack was @warNuclearDisasterCenterCountry@. | |
warNuclearDisasterEvacuated | @warNuclearDisasterEvacuees@ persons were displaced by the attack. | |
warNuclearDisasterIntro | The measured strength of the impact was @warNuclearDisasterSeverity@. | |
warNuclearDisasterTitle | @warNuclearDisasterTitleName@ hits @warNuclearDisasterTitleCountry@ | |
warquality | Quality of Military Units and Weapons | |
Wars Lost | The number of wars the empire have lost. Such losses resulted in the loss of a country. | |
Wars Started | This is the number of wars started by the empire | |
Wars Won | This is the number of wars the empire won. Each of these wars ended with the conquest of the losing country. | |
Wars Won / Lost | Shown the number of wars you have won and lost | |
warSigningDeclarationHead | Please Wait | |
warSigningDeclarationLine1 | ||
warSigningDeclarationLine2 | Signing the War Declaration. | |
warSigningDeclarationLine3 | ||
warSigningDeclarationLine4 | The country is being prepared for war. | |
warSubmitDeclaration | War Declaration | |
warVictoryGovernmentChange | After the attack, the president of @warVictoryGovernmentChangeAttacked@ is reported to have left the country and a new government approved by @warVictoryGovernmentChangeAttacking@ has been nominated. | |
warVictoryTitle | @warVictoryTitleAttacker@ army takes full control in @warVictoryTitleAttacked@ | |
warweapons | Documentation - Weapons | |
Water Treatment | This facility is used to treat water and make it usable. Make sure you have enough of these installations in the country. The associated index should be >150 | |
Water Treatment Index | The water treatment index is one of the three components of the transportation index. The water treatment index depends on the total number of water treatment installations in the country and the number needed. If the number needed is equal to the number of existing installations, the water treatment index will move gradually to 100. The transportation index tends to move in the direction of the lower of the three partial indexes: the road index, the railroad index and the water treatment index. It does not make sense to increase only one of the three components because the transportation index will remain similar to the lowest of the three. Increasing the water treatment index is easy: just build new water treatment installations and the index will increase. | |
Water Treatment Installations | These are facilities that are used to treat water and make it usable as drinking water. Make sure you have enough of these installations in the country. | |
wdesktopsettings | Change Appearance | |
Weapon Quality | Weapons have a quality that depends on the production process and on the upgrading process that have taken place after the weapons became a part of the unit. Quality can be upgraded to high levels and the average quality of all the weapons in the unit is a major factor in the fighting level of the unit. | |
Welfare Index | This is a combined index that gives an indication of how people in the country are doing. It depends on salaries, quality & efficiency of their working environment and includes other indexes. If the welfare level is reduced, people will become less motivated in their work and production levels will decline. | |
wgbestceos | White Giant Best CEOs | |
wgbestpresidents | White Giant Best Presidents | |
wginfo | White Giant | |
Wind Farms Income and Cost | Producing electric power with wind energy delivers a financial income to the country. Maintaining the wind farms introduces a cost to the country. Both these numbers show here. | |
Windfarms | This is the amount of electric power produced in the country this month, by use of wind energy. | |
withdrawcoins | Payments | |
WLP_1_0_1 | Kebir Blue | |
WLP_1_0_2 | Kebir Blue | |
WLP_1_0_3 | strategy game,virtual worlds,simulation games, free games | |
WLP_1_0_4 | Simcountry is a Virtual Worlds Strategy Game & a Massive Online Free Membership Simulation Game. Simcountry is a MMORPG with a war game and a peaceful game. | |
WLP_1_0_5c | Best CEOs | |
WLP_1_0_5p | Best Presidents | |
WLP_1_0_6c | Best CEOs on Kebir Blue | |
WLP_1_0_6p | Best Presidents on Kebir Blue | |
WLP_1_0_7 | Kebir Blue | |
WLP_1_1_1 | Simcountry is an online strategy game where you are the president of a country or the leader of an empire. Simcountry is one of the popular free games. | |
WLP_1_2_1 | Simcountry has 5 virtual worlds with 23.000 countries. It is both a strategy war game and a financial strategy game. Players can decide to also join the war game. | |
WLP_1_2_2 | You can participate in the Simcountry community, in discussions and propose and vote for new features. | |
WLP_1_3_1 | Kebir Blue, runs six game months per 24 hours. This means that every day is six months in the game. Kebir Blue was the first world we have started. It has 3061 countries and is the smallest of the five worlds. | |
WLP_2_0_1 | Fearless Blue | |
WLP_2_0_2 | Fearless Blue | |
WLP_2_0_3 | strategy game,virtual worlds,simulation games, free games | |
WLP_2_0_4 | Simcountry is a Virtual Worlds Strategy Game & a Massive Online Free Membership Simulation Game. Simcountry is a MMORPG with a war game and a peaceful game. | |
WLP_2_0_5c | Best CEOs | |
WLP_2_0_5p | Best Presidents | |
WLP_2_0_6c | Best CEOs on Fearless Blue | |
WLP_2_0_6p | Best Presidents on Fearless Blue | |
WLP_2_0_7 | Fearless Blue | |
WLP_2_1_1 | Simcountry is an online strategy game where you are the president of a country or the leader of an empire. Simcountry is one of the popular free games. | |
WLP_2_2_1 | Simcountry has 5 virtual worlds with 23.000 countries. It is both a strategy war game and a financial strategy game. Players can decide to also join the war game. | |
WLP_2_2_2 | You can participate in the Simcountry community, in discussions and propose and vote for new features. | |
WLP_2_3_1 | Fearless Blue was the second world we have started. It is larger than Kebir Blue with 6159 countries. It also runs six game months each day. | |
WLP_2_3_2 | The Fearless Blue world is a war world. Beginners are left alone but once they reach war level 3, they are exposed to a higher risk of war and must build a large army. | |
WLP_2_3_3 | New players are protected from war on all worlds and optional war protection is available. The War Protection features is limited on the Fearless Blue world. | |
WLP_3_0_1 | White Giant | |
WLP_3_0_2 | White Giant | |
WLP_3_0_3 | strategy game,virtual worlds,simulation games, free games | |
WLP_3_0_4 | Simcountry is a Virtual Worlds Strategy Game & a Massive Online Free Membership Simulation Game. Simcountry is a MMORPG with a war game and a peaceful game. | |
WLP_3_0_5c | Best CEOs | |
WLP_3_0_5p | Best Presidents | |
WLP_3_0_6c | Best CEOs on White Giant | |
WLP_3_0_6p | Best Presidents on White Giant | |
WLP_3_0_7 | White Giant | |
WLP_3_1_1 | Simcountry is an online strategy game where you are the president of a country or the leader of an empire. Simcountry is one of the popular free games. | |
WLP_3_2_1 | Simcountry has 5 virtual worlds with 23.000 countries. It is both a strategy war game and a financial strategy game. Players can decide to also join the war game. | |
WLP_3_2_2 | You can participate in the Simcountry community, in discussions and propose and vote for new features. | |
WLP_3_3_1 | White Giant is similar to Kebir Blue and also runs six game months each day. With 6376 countries it is even larger than Fearless Blue. | |
WLP_3_3_2 | White Giant is the busiest of the five worlds with most registered countries and the largest number of logins per day. | |
WLP_4_0_1 | Golden Rainbow | |
WLP_4_0_2 | Golden Rainbow | |
WLP_4_0_3 | strategy game,virtual worlds,simulation games, free games | |
WLP_4_0_4 | Simcountry is a Virtual Worlds Strategy Game & a Massive Online Free Membership Simulation Game. Simcountry is a MMORPG with a war game and a peaceful game. | |
WLP_4_0_5c | Best CEOs | |
WLP_4_0_5p | Best Presidents | |
WLP_4_0_6c | Best CEOs on Golden Rainbow Blue | |
WLP_4_0_6p | Best Presidents on Golden Rainbow Blue | |
WLP_4_0_7 | Golden Rainbow | |
WLP_4_1_1 | Simcountry is an online strategy game where you are the president of a country or the leader of an empire. Simcountry is one of the popular free games. | |
WLP_4_2_1 | Simcountry has 5 virtual worlds with 23.000 countries. It is both a strategy war game and a financial strategy game. Players can decide to also join the war game. | |
WLP_4_2_2 | You can participate in the Simcountry community, in discussions and propose and vote for new features. | |
WLP_4_3_1 | Golden Rainbow is created as a generally friendly world where the economy is important. War remains part of the game but peaceful playing is an option. | |
WLP_4_3_2 | Golden Rainbow runs six game months per 24 hours. There are 4804 countries in the world and it is smaller than Fearless Blue and While Giant. | |
WLP_5_0_1 | Little Upsilon | |
WLP_5_0_2 | Little Upsilon | |
WLP_5_0_3 | strategy game,virtual worlds,simulation games, free games | |
WLP_5_0_4 | Simcountry is a Virtual Worlds Strategy Game & a Massive Online Free Membership Simulation Game. Simcountry is a MMORPG with a war game and a peaceful game. | |
WLP_5_0_5c | Best CEOs | |
WLP_5_0_5p | Best Presidents | |
WLP_5_0_6c | Best CEOs on Little Upsilon | |
WLP_5_0_6p | Best Presidents on Little Upsilon | |
WLP_5_0_7 | Little Upsilon | |
WLP_5_1_1 | Simcountry is an online strategy game where you are the president of a country or the leader of an empire. Simcountry is one of the popular free games. | |
WLP_5_2_1 | Simcountry has 5 virtual worlds with 23.000 countries. It is both a strategy war game and a financial strategy game. Players can decide to also join the war game. | |
WLP_5_2_2 | You can participate in the Simcountry community, in discussions and propose and vote for new features. | |
WLP_5_3_1 | Little Upsilon is very similar to Kebir Blue but has 3467 countries. | |
WLP_5_3_2 | Little Upsilon, like the other worlds, runs six game months each day. It is the youngest of them all. Little Upsilon was started in February 2007. In the mean time, it is very busy. | |
WLP_6_0_1 | Little Omicron | |
WLP_6_0_2 | Little Omicron | |
WLP_6_0_3 | strategy game,virtual worlds,simulation games, free games | |
WLP_6_0_4 | Simcountry is a Virtual Worlds Strategy Game & a Massive Online Free Membership Simulation Game. Simcountry is a MMORPG with a war game and a peaceful game. | |
WLP_6_0_5c | Best CEOs | |
WLP_6_0_5p | Best Presidents | |
WLP_6_0_6c | Best CEOs on Little Omicron | |
WLP_6_0_6p | Best Presidents on Little Omicron | |
WLP_6_0_7 | Little Omicron | |
WLP_6_1_1 | Simcountry is an online strategy game where you are the president of a country or the leader of an empire. Simcountry is one of the popular free games. | |
WLP_6_2_1 | Simcountry has 5 virtual worlds with 23.000 countries. It is both a strategy war game and a financial strategy game. Players can decide to also join the war game. | |
WLP_6_2_2 | You can participate in the Simcountry community, in discussions and propose and vote for new features. | |
WLP_6_3_1 | Little Ommicron is very similar to Kebir Blue but has 3467 countries. The main difference between Little Ommicron and all other worlds is in the pace of the simulation. | |
WLP_6_3_2 | Running six game months per day, Little Ommicron is much faster than the other worlds. It is also the youngest of them all. Little Upsilon was started in February 2007. In the mean time, it is very busy and popular, mainly because of its fast pace. | |
wnewspaper | International News | |
Workers Added | No description available yet | |
Workers Available | This is the number of unemployed workers that are available in each category. The number must be larger than needed in all categories. You can request the construction to start, even with a shortage of workers. You are advised not to start the construction of corporations if workers are not available. It can cause movements and reduction of production in many other corporations. | |
Workers Available for Resource | This is the number of workers in the country who are employed but will be used to create the relief resources. The creation of relief resources is considered high priority and the process will use whatever is needed. | |
Workers Needed | This is the number of workers needed in each category to operate the facility. The required number will allow the facility to function at 100% of capacity. If workers are not available, construction is possible but the production level may be limited . | |
World Currency | The world currency is the Dolleuro. In many places in the game we use $E to show amounts of money. We also use $ in some places but the intention is the same. All countries are using the same currency. | |
World Market | The world market is the place where all good are automatically offered for sale and where most goods are ordered and traded. Some goods are traded on the local and common markets but everything that is sold or bought outside any contracts is traded on the World market. The market is based on demand and supply and prices are fluctuating. Prices also depend on the quality of the products and on the urgency to deliver. Immediate orders can be placed that are traded immediately if the product is available. If products are not available, immediate trades are executed with high priority during normal trading. Immediate trades are executed at a higher price. | |
worldAwards | Awards | |
worldList | Worlds | |
wtbestwarlords | Tournament: Best Warlords | |
xmlWarDeclaredContent | War will start @startsWhen@ | |
xmlWarDeclaredTitle | @attackerName@ declared war on @attackedName@ | |
xmlWarEmEndedContent | @attackedName@ and @attackerName@ are joined in one empire | |
xmlWarEmEndedTitle | Peace exists between @attackerName@ and @attackedName@ | |
xmlWarEnEndedContent | A new government was approved which ended all hostilities | |
xmlWarEnEndedTitle | The war between @attackerName@ and @attackedName@ has ended | |
xmlWarExEndedContent | The were no hostilities for more than @months@ months | |
xmlWarExEndedTitle | The war between @attackerName@ and @attackedName@ has ended | |
xmlWarIeEndedContent | The Presidents ended the war by signing a Peace Treaty | |
xmlWarIeEndedTitle | The war between @attackerName@ and @attackedName@ has ended | |
xmlWarScEndedContent | The Security Council on @worldName@ accepted the Resolution. Peace between @attackedName@ and @attackerName@ has been enforced | |
xmlWarScEndedTitle | Peace has been enforced between @attackerName@ and @attackedName@ | |
xmlWarStartedContent | The war between has @attackerName@ and @attackedName@ started | |
xmlWarStartedTitle | War between @attackerName@ and @attackedName@ | |
xmlWarVictoryContent | After the attack, the president of @attackedName@ is reported to have left the country and a new government approved by @attackerName@ has been nominated | |
xmlWarVictoryTitle | @attackerName@ army takes full control in @attackedName@ | |
Yearly Salary of Low Level Workers | This is the yearly salary of low level workers. The social security payments are set as a percentage of this payment level. If low level workers salaries increase, social security payments will increase too. |