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Previous document: | Automated Common Market |
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Detailed Description:
I vote that when a player puts a Country or a Enterprise on the market for sale then at that point they can no longer be able to control it.(except to pull it off the market) I just pull my bid on a country of 90,000+ Population because when I placed the bid, the rating for the indexes like Health,Social Security,Employment,Transportation and War just for starters where well over 80% all the way up to 150%. The next day the highest index was 64% and the biggest drop was transportation by 60+ points as well as the war index drop 40+ points. After looking into the transportation(everything else locked) it only had around 33,000 miles of road left and need 127,000+ for good Quality. Just the day before it had well over 127,000 otherwise I would of not bid 400+ coins for starter and this was with a Population of 90+ thousand Population. Also the tax was raised 30+% and profits move form o% to 95%. And last 90% of the weapon were either sold on the market quick or transferred at the last minute. The sad part is this person still sold the country to the buyer before me. Expect to hear from this person GameMaster.
27 gamers voted for the proposal.
1 gamers voted against the proposal.
The proposal has been ACCEPTED.
W3Creative reaction:
This is a problem indeed. We have seen such cases and have made changes that will cancel any possible sale if indexes change. The change limits were too wide and are now trimmed significantly to prevent such changes.
Taking the country out of the control of the player goes too far as the country could deteriorate while it is on offer and end up much worse than it was at the time it was offered for sale.
We will see how the new limits work and find out if we need to make even more changes.