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Detailed Description:
The Military Industries in this Game Need to be Rebalanced for Profitability . There are Some industries such as Heavy Tanks and Heavy artillery that are so chronically out of Balance that they Post losses in the Multibillions every year no matter how high the Quality and Effectiveness. I assume that you want to keep output the same , therefore supply inputs must be reduced to make these industries profitable , in the Real world the defense indutries are Highly profitable , here they are weak at best . This is HIGHLY unrealistic ! I am not saying just tanks or artillery , I am saying across the Board the Defense industries need to be balanced so that they are at least minimally profitable . Entire industrial groups should not post losses every year ! !
68 gamers voted for the proposal.
12 gamers voted against the proposal.
The proposal has been ACCEPTED.
W3Creative reaction:
Following this vote, we have checked the base setup of all types of weapon producing corporations. They are all in balance and have the capacity to make profits like other corporations. The problem on the weapons market is that there are many weapons in oversupply and prices are very low.
There is nothing to do against it. If too many weapons are produced, their price will fall and corporations will make losses and bankrupt. Some weapons are in short supply and are making profits. Many countries have lots of weapons and sometimes they can decide to sell their weapons on the market. That can create a very large oversupply for a short period.