Simcountry Home   Simcountry Documentation   Simcountry Documentation   Simcountry Terminology
online games, multiplayer games
Simcountry is an Online Digital World where you are the President of a country.
No download needed!
What is Simcountry?
Beginners Info
What is Simcountry?
Previous document: Country debt limit 50T
Next document: Local trade
More documents: How to Play Simcountry

Improve handling of messaging Status: Will be added

Detailed Description:

Presidents who own multiple countries (and/or a CEO) and who do interactions between these entities can end up with a hell of a lot of SPAM messages generated by the game. The messages that I find most annoying are "contract offer", "worker exchange" and "CEO build request/move". These messages are cumbersome, it takes several clicks to actually deal with what they were advising you of, and then you have to put up with the added annoyance of deleting the notification message as well. These auto generated messages should be completely abolished and instead a new line added to your country screen so that it reads something like ... "You own 3 other countries. You can transfer people and goods between your countries. You have 2 worker exchange proposals, 5 contract offers, and 1 CEO build/move request." ... Further, if you click on worker exchange proposals you should go straight to the worker exchange page, if you click on contract offers you go straight to the correct trad! e page to accept them, and if you click on CEO build/move requests you should go straight to the proper page to accept/decline these too.

Either color coding or dual numbering could optionally be incorporated to distinguish between new contract offers (exchanges, and requests) and contract offers (exchanges, and requests) that were in existence the last time you clicked the link.

Vote yes if you want non critical game generated notification messages replaced with quick links.

41 gamers voted for the proposal.
8 gamers voted against the proposal.

The proposal has been ACCEPTED.

W3Creative reaction:

This seems like a good way of reducing these messages. We will implement this proposed feature.

Image  
Simcountry Introduction