|
|||||||||||||||
|
|
|
Previous document: | February 18, 2009 part 2 |
Next document: | June 24, 2009 |
More documents: | How to Play Simcountry |
The war will be conducted as a combination of army units invading the enemy and support from air force units. All attack, except for attacks by strategic weapons are conducted by army and air force units. Strategic weapons are unchanged.
When units get close to an enemy target they are stopped. The unit can decide to attack or call the air force. If the unit is within a striking distance, the air force attack will be at full force.
Attack the defense of the target. If the defense is destroyed, you can move on and the target will be in the area you have occupied. You do not need to destroy all targets. Civilian casualties are much less important and destroying the corporations does not help much. You just need to destroy the defense to be able to move on.
Try to destroy the air force units. They are active in defending targets and will increase your casualties.
Try to conquer large areas. If you take 150 areas or more, the war index will decline by 45 points.
Attack fortifications. Each fortification represents 0.5 war index points. If you reduce their numbers to zero, the war index will decline by 50 points.
Bases are well protected. There may be many weapons stationed there. Destroying these weapons may help a lot in preventing counter attacks and good defense by you enemy but may prove to be very difficult. Military units can be small compared to the base defense. Destroying bases does not reduce the war index.