Thanks Craig.
I would like to add a few more comments.
1) My 2 HIGHLY profitables LU CEOs are in the process of becoming bankrupted... One much more faster.
LU CEO 1 used to make 650-800B per game month for long time, and used to transfer around 50B to corps automatically.
But now and during last real life weekS (since these consecutive changes on the marke) it's making -700B to -200B (yes negative) per game month, and 50 to 400B transfered to corps.
The CEO also has 12T in debt now....
LU CEO 2 is too similar. It's not in debt already, cause it has been sucking all the available cash the enterprise had. At this pace, it will end like LU CEO 1.
I'm mentionting this, cause the said changes were aimed to balance the martket and it will give "EVEN MORE PROFIT TO CURRENT PROFITABLE CORPS". More or less, GM words and it's not happening to me only.
2) People can move products from one world to another. True. Much more faster if it's those than you can transfer through "direct trading".
However, you move such amounts when they are in HIGH demand, of course to try to sell them at a higher price and gain more money.
When bar graph becomes completely green (surplus being double the demand), you WILL NOT transfer products from one world to another cause you will not sell them at a higher price.
This should leave the market balanced as it was, but it's not happening.
I have been paying a close attention to corp graphics, and even though surplus graphic line seems to be not working... if you make the calcs based on # of corps + base crop production, in most cases it never equalise the graphic said demand. If you make those calcs at 120% crop production as the most happy scenario (which is not real), it still not equalise the graphic said demand and worst, it doesn't double the demand.
Also, number of built corps for a X product for a time frame, is insignificant to unbalance that product market.
This leads me to some conclusions.
2.1 - Corp graphics are completely broken. + 2.2.
2.2 - The consecutively announced and said market changes by GM were not calculated properly, and of course they will not compensate us for these loses which means $$$ loses as well. On the opposite, we should invest more real cash it seems.
2.3 - GM purposely putting his fingers in our assets again, mainly against those managed to make huge profit. (this discussion occurs since 2002)
Note: I went from highly profitable CEOs to one almost bankrupted. LU countries together are producing 500-600B less per game month too. Of course, to try to put these assets aligned again I would like to invest real cash....
2.4 - GM saying all these high and deeply analyzed changes were going to be balanced after some time... It make me think that their analysis of "time will balance the market" is exactly what it's happening (and it will not be new). Corps losing money badly which eventually in many cases are closed unless someone invest gc (fresh cash first) to change output product corp by corp with gcs + CEO/Countries losing money as well too.... which all ends in investing real cash for Gold Coins/Game Cash to restore some balance.
I found a famous phrase for current situation.
"The end justifies the means"
If there is anyone, who can correct me with very good foundations and real examples, I would be more than glad to learn what went wrong not only just on my case if not in general to a lot of people around.
I will then offer my apologizes if necessary.
It's sad. But it's remind me why I quitted 3 times already, along with other vets over more than 10 years. 4th one is starting to fly around.
Regards.