1. The demand has been ballooning lately. So, chasing profits, I built a corp.
2. And found out these corps have extremely poor returns as evidenced here, and here. The main culprit of the very poor profits are the enormous supply costs. I suggest reducing monthly supplies use a tad.
I was going to argue this type of corps should have a potential profit higher than most, given that all of its demand depends on player trades, and is therefore erratic. But looking further I see they are needed to make Military Base Maintenance now.
The demand is indeed growing by about 50 bases per day, which is a bit less than the amount the Base Maintenance corps need every month. But then why are the Strategic Bases going into an ever increasing shortage, while all other bases are doing just fine, their monthly need is just 0.01 smaller, and the supply half of the Strategic Bases?
In short, the situation in KB is:
| Product | MonthlyUse | Surplus |
| Defense Fortifications | 0.15 | 324 |
| Defensive Military Airports | 0.13 | 102 |
| Defensive Military Bases | 0.13 | -55 |
| Offensive Military Airports | 0.13 | -36 |
| Offensive Military Bases | 0.13 | -41 |
| Strategic Airports | 0.14 | -10,254 |
| Strategic Military Bases | 0.14 | -12,532 |
Could someone from the dev team look into this? This ever increasing shortage of strategic bases isn't looking right.
Likewise Production Plants are having a similar behaviour. Given they are needed to make new corps in countries, that might prove a bit more serious.