From a9fc8yt3kd1:
@Drew:
#1: "You are introducing a situation in which one type of corp is more heavily rewarded by one party, and negatively by another. Profits too country will be higher with soybeans, and lower with Ammunition Components."
First of all, under the system which I have proposed, the profits which a country earns from having any one type of corporation will never by any different than the profits which it would earn from having any other type of corporation.
Although corporations which are more labor intensive would pay higher taxes to a country per capita, a country would not be able to sustain as many of them. Likewise, although corporations which are less labor intensive would pay lower taxes to a country per capita, a country would be able to sustain more of them.
Thus, no matter what type of corporations were built in a country, the net tax income to the country would be exactly the same. There would therefore be no incentive whatsoever for presidents to favor one type of corporation over another.
#2: "The reverse is true in regards to savings on expenses to CEOs."
No its not. You probably think that the increased taxes paid by corporations in more labor intensive industries would deter CEOs from building those types of corporations, and cause them to instead favor corporations in less labor intensive industries, in order to avoid the high taxes. However, this is not true either.
Although my system would increase the expenses of more labor intensive industries, this would not harm those industries at all, because they could simply raise the prices for their products to offset the increased cost. My system would increase the costs for any given labor-intensive industry relatively evenly across the entire industry. Therefore, all corporations in that industry would be able to raise their prices without fear of being undersold by other corporations. Thus, there would be nothing to stop them from raising their prices, and these increased prices would result in increased income for the corporations, which would offset the increased taxes paid by more labor intensive corporations.
At the same time, although my system would decrease the expenses of less labor intensive industries, that would not cause those industries to be any more profitable than they otherwise would be. You see, as costs in any given industry were reduced, corporations in that industry would be obliged to lower the prices of their products in order to avoid being undersold by competing corporations in that same industry.
What is more, this decreased price of some commodities would enable presidents and CEOs to save more money on purchases of those commodities, and these extra savings would then offset the increased expenses of purchasing those commodities the price of which was increased.
So you see, my plan would not in any way influence the relative balance of profitability between different industries. In those industries in which costs were increased, the increased costs would be offset by increased revenue, and in those industries in which costs were decreased, the decreased costs would be offset by decreased revenue.
#3: "if the incentive of building education goes as the demand for let's just say Soybean corps goes up, we will have a very peculiar problem on our hands where only countries immune to CEO's will bring up their education, or Countries that also run CEO's."
As I just explained, my system will not in any way influence the relative desirability or undesirability of any one type of corporation over any other, for either presidents or CEOs. For a president, the increased tax income per corporation which will be associated with more labor intensive corporations, will be offset by being limited to a smaller number of corporations. At the same time, the increased number of corporations which will be associated with less labor intensive corporations, will be offset by decreased tax income per corporation.
Likewise, for CEOs, the increased costs associated with more labor intensive corporations will be offset by the ability to sell the products of those corporations at higher prices. At the same time, the decreased costs associated with less labor intensive corporations will be offset by a need to sell the products of those corporations at lower prices.
At the same time, if the labor market in a given nation requires a highly educated work force, the cost to the nation of educating those workers will be offset by the increased income taxes and other taxes paid by those more educated (and therefore more highly paid) workers.
#4: If point 1 is ignored, you will see a greater pull away from market demand principles.
No we won't see that. I just explained how market demand principles will automatically adjust to counter-balance the harmful effects which you believe that my plan would have.
#5: "If Corn is in high demand, it shouldn't be more feasible to build Ammunition Corponents that are near saturation."
… and it won’t be. I just explained why.
#6: “But to your logic the CEO can benefit closer to evenly. In reality much more then evenly. Those reasons are two-fold. You are making this tax a static tax, independent of any variable. So the cost assosiated with payroll tax in corn will always be higher then the Ammo.�
You’re right about that. The payroll tax in corn WILL always be higher than that in ammo, but the increased cost of growing corn will be offset by an increased price of corn, which will in turn be offset by decreasing prices of other commodities.
#7: “When all things are held constant except one varible the % of cost of that variable becomes increasingly important.�
Yes it does, but the effects of the one specific variable which my plan would directly change, would be counter-balanced by natural changes which would automatically occur in other variables.
#8: “While you can potentially pull a greater profit from corn ATM fluctuation will become more daunting on corn then Ammo. The risk to the operator becomes much higher, and much lower for ammo.�
First, as I already explained, my plan would not enable me to make any more money from any one type of corporation than from any other type. Second, why would there be any more fluctuation in corn than in ammo?
If my plan were to be put into effect, there would at that time be a single, rapid increase in the cost of growing corn, which would be offset by a simultaneous increase in the income from growing corn. Likewise, there would be a single, rapid decrease in the cost of manufacturing ammo, which would be offset by a simultaneous decrease in the income from manufacturing ammo. Once the initial changes, which would all cancel each other out anyway, took place, I don’t see why there would be any more volatility in any part of the economy than there would otherwise be.
#9: “This inconsistency will, well I guess I should say should, as many SC players are not number people like me, have a detrimental effect on exasberrating shortages in certain areas of the market place. We need corn, we need soybeans, the added competition of high tech products will kill those markets, until a market bubble builds and bursts.�
Where would that inconsistency come from, if market forces only had to adjust themselves once, and if all of the changes together cancelled each other out?
#10: “This also seems to go against a real life simulation goal.�
How? Could not a real-world government enact the same policy which I am proposing. Remember: I am advocating that country resource payments be replaced with an ADJUSTABLE tax on the number of persons employed in corporations. A president could merely set that tax to zero if he or she wanted to, and rely entirely on corporate profit taxes instead. I am merely advocating that presidents be given the option of levying such a tax if they wish to, just as a real-world government could if it wished to. How would that make Simcountry less of a simulation?
#11: “Now ideally CRU's will disapear countries will utilize Corporate tax rate as THAT makes sense.�
I don’t believe that corporate profit taxes make any sense at all. There are plenty of corporations out there which make no profits at all and therefore pay no corporate profit taxes. However, they survive because the enterprise which owns them automatically bails them out whenever they need money, and the CEO which owns the enterprise doesn’t bother to fix them.
In the real world, no person would do this because it would cost them too much money, but in Simcountry, it doesn’t cost you any real money whatsoever if your enterprise loses money, and so many people who don’t feel like either taking care of their enterprise or else canceling their account, merely allow their corporations to sit there losing money badly and not contributing to the country which hosts them.
This is a burden on the host country because they use up resources without contributing, and it is a burden on CEOs because they tie up valuable workers and thus prevent more active CEOs from building corporations in that same country. Unfortunately, whenever a country has a corporation like this, it costs the country money to nationalize it in order to eliminate it.
Country resource payments help to force these corporations to contribute their fair share, but the tax which I am proposing would do it even better.
#12: “But the majority of the good should come in the form of allowing foreign companies to distribute high salaries to the population. That should be the goal, and it is represented minusculy but is still represented.�
In the real world, I agree with that. However, in order to provide a beneficial environment for corporations, countries in Simcountry must provide certain services to the population, such as education, transportation, healthcare and social security, and those services cost money to provide.
In the real world, such money does not need to be acquired through direct taxes on corporations. It can be acquired through income taxes, sales taxes, consumption taxes, and so forth. For that matter, in the real world, services such as education, healthcare and social security, can be privatized.
Unfortunately, Simcountry does not currently allow presidents to lay direct taxes on the citizens of their countries or on their financial transactions, and also does not allow any of the aforementioned services to be privatized. However, you have to remember that there are a very large number of virtual countries in Simcountry, and there are millions of virtual people in each of those countries.
I'm not sure, but I suspect that it would be far too difficult for the Simcountry server/s to calculate the exact incomes and spending habits of all of those many, many virtual people. In the absence of that ability, the primary source of tax revenue must come directly from corporations themselves, and I believe that the tax which I have here proposed would be, for most virtual nations and corporations, the most beneficial such tax.
#13: "CRU, and the proposed payroll tax both don't actually make any sense. Corporate tax does. That is the factor that you advocate dismissing. I don't see logic in that."
I just explained my logic.
#14: "Too summarize the real point to this, now that I have reread it, I feel there are some things you didn't account for, or possibly loopholes you'd like to take advantage of (no judgement)."
Hopefully I have now accounted for them.
#15: "And though I don't feel CRU's are a proper solution until a replacement system is built it is needed, and corporate taxes shouldn't be done away with."
I never said that country resource payments were ideal. I merely said that I considered them to be superior to corporate profit taxes. Also, I never advocated removing the feature of corporate profit taxes from the game. I merely suggested that an optional direct tax on the number of workers should be included in Simcountry, which presidents could either increase, decrease, or eliminate altogether, just as they currently can with corporate profit taxes. That way, players could experiment to discover which form of tax worked better.
#16: "Now to improve your idea, well to make it more viable. Would be the allowance of corporations to build private schools. Private schools then should be a responsibility of the CEO, and the rights to control priorites with them. They'd also have to have a larger profitability then state run schools and immune to government expenses. This idea would allow CEO' to perform an additional benefit to a country (in the form of ed index) and also help the country service their needs better, possibly make a mil or so on the side."
Actually, I like that idea. I've been thinking about suggesting the same thing, but I haven't gotten around to it. If the education system were privatized, government expenditures on education could be cut dramatically, and this would enable the president of the country to lower taxes on corporations. This would enable corporations in the country to pay higher wages to their workers, which would in turn enable those workers to pay the necessary tuition for their children to attend those private schools. This tuition would then offset the cost of CEOs running the private schools, and perhaps even provide them with some profit.
If the rules of Simcountry made private education more efficient than public education, which to my knowledge, it generally is in the real world, that would then be of a great benefit both to presidents and CEOs, and would encourage further cooperation between the two.
#17: "Anyways that's what I got for you, the intent isn't to shoot down your suggestions but to fix the problem. CRU needs to be replaced but it would be best if we didn't replace it with something that will just be argued about later."
I always love criticism. Even if it doesn't change my mind about something, at least it makes me think about it more thoroughly.