M
Marshal Trumm
06 May 2012 00:28
Link
How many natural disaster types are there in SC? Just earthquakes, right? That's the only type I know of. We should add more types. I am not talking about increasing the frequency of disasters, only adding some variety to the disasters that happen.
For example, maybe there could also be tornadoes and hurricanes. Or perhaps an earthquake could also trigger a tsunami.
Another thing that came to my mind was special disasters that require certain circumstances, like nuclear accidents. Here's how it could work:
Your country has a nuclear power corporation that loses a lot of money. As a result, the company has to make cuts in staffing, laying off some employees, and reducing safety measures. When this happens, the chance, or probability, of a nuclear disaster happening increases dramatically until one month that the game randomly chooses, there is an accident; the reactor goes critical, and there is now a radiation leak in the surrounding area.
Now, being the a science major in college, I happen to know from chemistry that a nuclear reactor can never actually explode like a bomb, because the reaction is moderated and controlled (even if you turned all the safeties off and put it on full throttle, it would definitely overheat, but it still wouldn't explode because of the heavy water medium that slows the reaction). Anyway, when the reactor overheats, let's say your population experiences the same radiological effects as if a nuclear bomb had went off, but not the earthquake or mass casualties that are associated with a bomb. I will also point out that these disasters would only happen if your country is playing the disaster game, just like any other disaster.
That was just an example.
My idea is, the odds of a disaster would stay the same as they are now. If the game has randomly selected your country to be hit with a disaster, it would just randomly select the disaster to hit you with, and there would be different types.
For example, maybe there could also be tornadoes and hurricanes. Or perhaps an earthquake could also trigger a tsunami.
Another thing that came to my mind was special disasters that require certain circumstances, like nuclear accidents. Here's how it could work:
Your country has a nuclear power corporation that loses a lot of money. As a result, the company has to make cuts in staffing, laying off some employees, and reducing safety measures. When this happens, the chance, or probability, of a nuclear disaster happening increases dramatically until one month that the game randomly chooses, there is an accident; the reactor goes critical, and there is now a radiation leak in the surrounding area.
Now, being the a science major in college, I happen to know from chemistry that a nuclear reactor can never actually explode like a bomb, because the reaction is moderated and controlled (even if you turned all the safeties off and put it on full throttle, it would definitely overheat, but it still wouldn't explode because of the heavy water medium that slows the reaction). Anyway, when the reactor overheats, let's say your population experiences the same radiological effects as if a nuclear bomb had went off, but not the earthquake or mass casualties that are associated with a bomb. I will also point out that these disasters would only happen if your country is playing the disaster game, just like any other disaster.
That was just an example.
My idea is, the odds of a disaster would stay the same as they are now. If the game has randomly selected your country to be hit with a disaster, it would just randomly select the disaster to hit you with, and there would be different types.