X
XON Xyooj
02 Oct 2013 23:50
Link
i'm sure many players have suggested this concept well before you and me, if not then maybe they were not thinking of the big picture.
when i first started, i thought this game was model after america, because it even stated that each country is about the size of an american state. therefore, i turn warlord and conquer some countries. i found out, i cannot combine them together. that did kill my happiness then.
my concept then was so that a country could be much better manage as one, rather than many. and that this too would make sense to call "state corporations" as state corps and "national corporations" as national corps.
the existing rebellion equation is still design to not make your empire/country has peace. it is a barbaric concept. this equation needs to be that if your welfare index exceed say 100 then you will not have any rebellion, but if your welfare index is below this perfect "100" then the chance of rebellions is directly proportional.
the current rebellion equation = (50 x number of countries)/welfare index
i would like to know where that constant 50 comes from too. vets tell me that max wi = 139?
therfore if you got say 100 countries at max wi, then reb = (50 x 100)/139 = 35.97%
even if you have 1 country, you still have 0.4% chance of rebellion in your country?
my new rebellion equation = (100 - wi)/100
if you're an awesome president at max wi = 139, then
your chance of rebellion = (100 - 139)/100 = -0.39%
but if you're a bad president at say wi = 50,
then your chance of rebellions = (100 - 50)/100 = 50%
this new equation would be whether you have one country or 100 countries, does not matter because wi is per country.
when i first started, i thought this game was model after america, because it even stated that each country is about the size of an american state. therefore, i turn warlord and conquer some countries. i found out, i cannot combine them together. that did kill my happiness then.
my concept then was so that a country could be much better manage as one, rather than many. and that this too would make sense to call "state corporations" as state corps and "national corporations" as national corps.
the existing rebellion equation is still design to not make your empire/country has peace. it is a barbaric concept. this equation needs to be that if your welfare index exceed say 100 then you will not have any rebellion, but if your welfare index is below this perfect "100" then the chance of rebellions is directly proportional.
the current rebellion equation = (50 x number of countries)/welfare index
i would like to know where that constant 50 comes from too. vets tell me that max wi = 139?
therfore if you got say 100 countries at max wi, then reb = (50 x 100)/139 = 35.97%
even if you have 1 country, you still have 0.4% chance of rebellion in your country?
my new rebellion equation = (100 - wi)/100
if you're an awesome president at max wi = 139, then
your chance of rebellion = (100 - 139)/100 = -0.39%
but if you're a bad president at say wi = 50,
then your chance of rebellions = (100 - 50)/100 = 50%
this new equation would be whether you have one country or 100 countries, does not matter because wi is per country.