S
Star Foth
30 Jul 2013 04:54
Link
Generic;
-THIS FIRST ITEM IS HUGE! Bind a nation or enterprise to your account so it is undeletable! (Limit 1 nation or enterprise.) I worry about the day I click the wrong button and remove my main nation, rather than a slave nation. To delete, requires 3-7 day confirmation process, followed by an email with 2 clearly labeled links to cancel, or confirm. Cancellation process can be disclaimed at any time. To remove binding, requires the same process, but without deletion.
-World wonders that have an effect, either static or small dynamic. (Wonders aren't 1 per world deal, but rather 1 per nation, nameable, and all such)
Space Game;
-Moons and claimable land (several moons per planet, 1 claim per empire, the total land available on moons is equal to 1/3 or 1/4 of the nations on the planet)
Moons can produce things that cannot be produced on the planet with....well.....versions (They can produce special fighters, resources, or units to unlock new buildings or unit types including Space Cruiser. Also, nuclear thermobaric weapons for nonwar worlds that don't leave long-range radiation effects [<50 miles], stealth bombers, and all such)
-Asteroids for mining rare minerals for new products that can be bought or sold on the planet, but the raw materials cannot be produced on the planet.
-Interplanetary currency that isn't GC (GC leaves a complicated mess and undesirable space game)
-Extrastellar missions to bring back nonexpirable artifacts to construct alien wonders.
-Alien combat missions with rewards. (Requires high war level)
Expansion++;
Merging a neighboring slave country{limit 1} to your leader nation. {I said "To", not "With". "To as in they become a part of your leader nation (Must not be at war and have indexes at least 120. Also, population needs to be a minimum of 14.00M. Premium members only and requires a hefty lump sum ($50 worth) in GC. It will be a permanent addition) {Can someone offer a rebuff, I like the idea, but it seems like it needs better requirements}
-THIS FIRST ITEM IS HUGE! Bind a nation or enterprise to your account so it is undeletable! (Limit 1 nation or enterprise.) I worry about the day I click the wrong button and remove my main nation, rather than a slave nation. To delete, requires 3-7 day confirmation process, followed by an email with 2 clearly labeled links to cancel, or confirm. Cancellation process can be disclaimed at any time. To remove binding, requires the same process, but without deletion.
-World wonders that have an effect, either static or small dynamic. (Wonders aren't 1 per world deal, but rather 1 per nation, nameable, and all such)
Space Game;
-Moons and claimable land (several moons per planet, 1 claim per empire, the total land available on moons is equal to 1/3 or 1/4 of the nations on the planet)
Moons can produce things that cannot be produced on the planet with....well.....versions (They can produce special fighters, resources, or units to unlock new buildings or unit types including Space Cruiser. Also, nuclear thermobaric weapons for nonwar worlds that don't leave long-range radiation effects [<50 miles], stealth bombers, and all such)
-Asteroids for mining rare minerals for new products that can be bought or sold on the planet, but the raw materials cannot be produced on the planet.
-Interplanetary currency that isn't GC (GC leaves a complicated mess and undesirable space game)
-Extrastellar missions to bring back nonexpirable artifacts to construct alien wonders.
-Alien combat missions with rewards. (Requires high war level)
Expansion++;
Merging a neighboring slave country{limit 1} to your leader nation. {I said "To", not "With". "To as in they become a part of your leader nation (Must not be at war and have indexes at least 120. Also, population needs to be a minimum of 14.00M. Premium members only and requires a hefty lump sum ($50 worth) in GC. It will be a permanent addition) {Can someone offer a rebuff, I like the idea, but it seems like it needs better requirements}