ben, thanks for that. your basically saying what i'm saying, and probably dozens of players in the past have said. Space is 2 expensive to really be fun.
if one was to swipe their card, the cost of a space dock, would be about 20 dollars. thats way over priced to gain limited access to an extra feature. let alone, a rarely used feature. although, from another perspective, 200GC, that you can lease out for 5GC a month, you'd make your money back in 40 RL months. thats the kind of investment that it seems W3C are pushing on us. if you look at country investment funds, it takes over 20 years for the money to pay itself out
like i mentioned, many players have griped about the high costs of space, how ever, the GM has done nothing to change prices. when space first came out, we where able to convert game cash into Gold Coins, and even then, 200GC was allot. now with out the easy GC supply that we enjoyed in the past, 200GC is rather impractical.
the game masters have excepted the "space taxi," idea. this feature, would allow a player to purchase from space, with out ever owning/renting a dock, or shuttle, but pay a fee for some one else to transport the item. this feature would breath new life into sim-space, how ever the GM have a huge list of other features they want to add first
that being said, not having the space taxi, and the GM year after year refusal to lower space prices. their is no solution to improve the popularity of space, coming from the GM. its up to players to create an environment that space is fun, valuable, and challenging.
thats why my solution is to undercut cash prices, for GC. GC and cash are 2 different resources. you can't make apple sauce out of oranges. if you want to maintain a multi-world empire, buy pop, multiple enterprises, or such, then level awards, and monthly ranking awards are only going to go so far, before you have to swipe your card. those that want to do that, i tip my hat. I'm a poor boy, i can only afford 4 dollars a month. so in order for me to be competitive, i must be creative, insightful, intuitive, and resourceful.
if you look now at the Cervus space station, stealth bombers are going for 15.9GC for a batch of 25. The current FB market price for that, with 300Q, would cost 177B. which would be an actual 4.9GC price. but for the 15.9B price, 5GC for a dock, and 2GC (as mentioned above the min break even price for a shuttle,) your talking 22.9GC for 25 Stealth bombers, for 30GC, you can start an enterprise on FB, and buy them yourself?!? Even at a 4.9GC price, you'd be better off saving a little game cash, dropping your 30 for a CEO, and spend 30 days buying all you can, before you close your CEO. Like you said, their is little value to buying from space. even with lower docking prices, one would be better of to just set up on FB, or somewhere, and build stuff yourself. this is a building game after all…
so the only real value of space, or anything, would be to get a deal. something for less with GC, than you could with cash. if those 25 Stealth bombers where priced at 3.5GC, then you compare what you'd get after 5GC for renting a dock, 2 GC for a shuttle, then you'd be around 7ish batches of stealth bombers. thats a 1.23T value, or 34GC, you've actually managed to save yourself a couple GC in the process, more with current shuttle prices, and the seller has gained almost enough for another month of registration on FB.
this works if their is demand, and demand is based on price. mentioned above, when ever i tried to sell shuttles for 2GC, i'd wait weeks for a sale, current prices, i can't keep up! same with my mobiles. when they first came out, i sat down with a friend, figured the cost, and put up offers for mobiles based on that. i didn't sell one. even a some what reduced price, nothing. their are some mobiles on Crucis, that have sat their for months. my prices, i've had several customers, and i've sold probably over 1000 GC worth of mobiles. but i'm taking a big cash hit doing it. and gaining allot of GC. my customers are getting value, and i'm making profit. every one is happy
i love the libra station, space parts, i'm always disappointed in sales their. its like everything else. the only thing over their that actually moves near its building cost, is the SMUs, everything else, just collects dust. although by lowering my prices for the concept that if some one wants to build shuttles, why buy all the parts? they probably just want 1 or 2 things, to help them get started. so i sell them cheap enough to make it reasonably easy to get started, but 2 expensive to rely on my parts. but knowing how rarely those things sell, even at rock bottom prices, i laugh at the guys that buy my stuff, and turn around trying to sell it for 10 times what i did. i just move more parts over, and undercut them again. lol but i do hope the SMUs catch on, thats what i'm hoping will eventually pay my dock costs on libra, but the greatest attribute any good sim-player has, is patience.
certainly their are players that would rather swipe their card, and others such as myself, that would rather take the cash hit to do more, in game. so if you get a guy that has war dec'd on him, or he's planning a weekend run, he might swipe his card for 36 dollars, and then go to Cervus, or Crucis, and get things he either doesn't have time to build, or gets a better value for his money. it would set up players like myself, that have the money to burn for GC.
thats my though, anyway