U
Unsthable
11 Jan 2026 17:58
Link
Not the highest priority issue, I just want to urge Andy to take a glance at Mobile Devices corporations for a moment when he has the chance and consider some rebalancing.
I got the dreaded 'Risk of closure. The debt is too high' on one of mine which made me take a look at it, knowing that it was probably because I let it go too long without manually giving it Silver. That part is perfectly fine, silver is an issue all over the place.
The profit and loss on Mobile Devices corporations however seems a bit lacking though - even without factoring in the difficulty in production because of silver. My fully optimized enterprise controlled public corp (ECPC) Mobile Devices (220Q input, 337Q output, 100 Salary) produces ~ $6.20B sales at max market price against ~ $5.33B expenses. Of those expenses, $3.59B is raw materials.
So material costs are 58% of revenue, and total pre-tax profit is ~ $0.87B.
A quick glance at other Mobile Devices corporations show similar profit/cost distributions, quite a large margin below the average from fully matured corporations of virtually all other products.
There are multiple ways to give Mobile Devices a bump in balance. From looking at supply and demand and # of corps building the product, my first thought is to adjust output without altering input.
Adjusting baseline output from 155,000 -> 190,000 would, in the example of my corp that bought this imbalance to my attention, increase monthly profit for the fully upgraded ECPC to ~ $2.4B. Based on current market conditions on GR world it would shift the current market supply situation from 21.8% current demand to 22.8% current demand (assuming full production from all current corps).
For comparison sake, other ECPCs with the same operating conditions, randomly selected, include: High Tech Services (~ $2.63B Profit), Helicopter Missiles (~ $2.31B Profit), Household Products (~ $2.90B Profit). The adjustment suggestion for Mobile Devices minimizes impact on the game in other areas by not dramatically altering impact on the greater market while bringing Mobile Devices profitability in line with other products.
I got the dreaded 'Risk of closure. The debt is too high' on one of mine which made me take a look at it, knowing that it was probably because I let it go too long without manually giving it Silver. That part is perfectly fine, silver is an issue all over the place.
The profit and loss on Mobile Devices corporations however seems a bit lacking though - even without factoring in the difficulty in production because of silver. My fully optimized enterprise controlled public corp (ECPC) Mobile Devices (220Q input, 337Q output, 100 Salary) produces ~ $6.20B sales at max market price against ~ $5.33B expenses. Of those expenses, $3.59B is raw materials.
So material costs are 58% of revenue, and total pre-tax profit is ~ $0.87B.
A quick glance at other Mobile Devices corporations show similar profit/cost distributions, quite a large margin below the average from fully matured corporations of virtually all other products.
There are multiple ways to give Mobile Devices a bump in balance. From looking at supply and demand and # of corps building the product, my first thought is to adjust output without altering input.
Adjusting baseline output from 155,000 -> 190,000 would, in the example of my corp that bought this imbalance to my attention, increase monthly profit for the fully upgraded ECPC to ~ $2.4B. Based on current market conditions on GR world it would shift the current market supply situation from 21.8% current demand to 22.8% current demand (assuming full production from all current corps).
For comparison sake, other ECPCs with the same operating conditions, randomly selected, include: High Tech Services (~ $2.63B Profit), Helicopter Missiles (~ $2.31B Profit), Household Products (~ $2.90B Profit). The adjustment suggestion for Mobile Devices minimizes impact on the game in other areas by not dramatically altering impact on the greater market while bringing Mobile Devices profitability in line with other products.