A
Aries
26 Aug 2014 22:09
Link
Alright, I was at work when I made that suggestion so I didn't have time to elaborate. Anyway, navy helicopters don't have much going for them right now anyway and this would give them a logical role. I think they could be a useful defensive weapon.
I do see some challenges to solve though. The map, specifically. Fleet placement in lakes and how this would work for inland countries could be tricky. I am thinking the 2000 range they have is a fair response distance though. Along with having a non-navy defense option the solution to map things could be a navy helicopter wing you could form in your country.
Keep the sea-based wing at a larger strength of 300 helicopters to make up for the fact that the fleet should be the natural prey of attack submarine groups (which need beefing up for this role). Give the land-based wing maybe 200 helicopters with the idea they would support garrisons that could have defensive navy missile batteries.
I think this addresses concerns without adding a mobile unit, which seems like not the best solution since navies don't have one and free players can have access to this option.
I do see some challenges to solve though. The map, specifically. Fleet placement in lakes and how this would work for inland countries could be tricky. I am thinking the 2000 range they have is a fair response distance though. Along with having a non-navy defense option the solution to map things could be a navy helicopter wing you could form in your country.
Keep the sea-based wing at a larger strength of 300 helicopters to make up for the fact that the fleet should be the natural prey of attack submarine groups (which need beefing up for this role). Give the land-based wing maybe 200 helicopters with the idea they would support garrisons that could have defensive navy missile batteries.
I think this addresses concerns without adding a mobile unit, which seems like not the best solution since navies don't have one and free players can have access to this option.