johnV,
I agree that there are to many product types. Products with large markets tend to be much more stable than ones with only a few dozen Corporations.
For instance, there are currently 23 different "Food" Corporations, and 9 different Agriculture Corporations. Most of which, have a very small number of Corporations, and relatively small demand.
This could easily be merged into "Grains", "Fruit & Veg", "Livestock Products", "textiles", and "edible Luxuries". This would cut down the food/agriculture Corps from 32 different products, down to 5. Dramatically reducing micromanagement, while also helping make each product market, larger and more stable.
Products like Services tend to be far more reliable, and far easier to manage. If retail, advertising, hair dressing, cafes, and tones of other things can be housed under "services" then there really isn't a need for 32 different types of "food".
The larger a product market is, the harder it will be for a single player to mess it up by placing a big buy/sell order. Reducing unnecessary product duplication, would go a long way to making the markets more reliable and easier to understand.
Additionally, mining could be consolidated into, "Fossil Fuels", "Industrial Metals", "Precious Metals", "Wood and Organic Materials" and "Uranium". Cutting 23 Products down to 5.
Since we now have "Asset Maintenance" Corps there is no need for separate Road, Train Track, and Water Maintenance Corps. Rolling those into the the Asset Maintenance system, could help to stabilise markets, and reduce product spam.
Signed President of DanNation on LU