M
marshal.ney
12 Oct 2016 17:38
Link
From the game documentation:
When a country is terminated, its net cash (Cash plus given loans less taken loans), is transferred intro a special account and then given to the leader country in the empire, 1 trillion per game month until all the money is given to that country. If the amount is negative, the mail country will pay the balance, at 1 Trillion per game month until all is paid back. Negative amounts are limited to 30 Trillions.
If the "mail country" is a typographical error, then this feature is broken. If it some weird king of nomenclature, then I have no clue who is being billed for the country's I terminate. Apologies to anyone in the community who is footing the bill, but thanks :P
Debt transfer does not work. Noting from previous posts by Andy that this feature works fine and as implemented (re. concerning player owned or previously owned countries), I am going to continue to use it to my advantage, and not consider it an exploit. I'm hitting at close to a trillion negative cash for every c3 conquered, before I release it. This usually takes a game month or two to reach.
If this can be considered an exploit, please advise of the change in the GM's stance, fix the problem, and I will discontinue the process of purposefully driving the slave country into negative cash prior to release.
Cordially yours,
MNey
When a country is terminated, its net cash (Cash plus given loans less taken loans), is transferred intro a special account and then given to the leader country in the empire, 1 trillion per game month until all the money is given to that country. If the amount is negative, the mail country will pay the balance, at 1 Trillion per game month until all is paid back. Negative amounts are limited to 30 Trillions.
If the "mail country" is a typographical error, then this feature is broken. If it some weird king of nomenclature, then I have no clue who is being billed for the country's I terminate. Apologies to anyone in the community who is footing the bill, but thanks :P
Debt transfer does not work. Noting from previous posts by Andy that this feature works fine and as implemented (re. concerning player owned or previously owned countries), I am going to continue to use it to my advantage, and not consider it an exploit. I'm hitting at close to a trillion negative cash for every c3 conquered, before I release it. This usually takes a game month or two to reach.
If this can be considered an exploit, please advise of the change in the GM's stance, fix the problem, and I will discontinue the process of purposefully driving the slave country into negative cash prior to release.
Cordially yours,
MNey