Simcountry
Forum Little Upsilon Raiding active players (Little Upsilon)

Raiding active players (Little Upsilon)

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Archangel1 (Golden Rainbow)
17 Feb 2009 17:41 Link
Well, as far as the game goes, I would say that Stuart started this thread with the intent that he is planning to attack whomever this person may be. The reason for posting here seems to be twofold.

First, to preemptively try and control political consequences of the action. Essentially to try and put a positive spin on it before it actually happens.

Second, to try and judge what any political fallout/consequences might be for the action, possibly affecting the decision to 'go'.

This is merely my observation and only an opinion and should not be considered in any way a positive or negative judgement on Stuart or any action he may or may not take. I just thought it was an interesting take on the whole thread.
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Stuart Taylor (Little Upsilon)
17 Feb 2009 17:52 Link
A couple of quotes from me on this very thread.....

<!-Quote-!>Quote:

Stuart Taylor (Little Upsilon)
Monday, February 16, 2009 - 05:25 pm
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I am not going to attack this guy <!-/Quote-!>


<!-Quote-!>Quote:

Stuart Taylor (Little Upsilon)
Monday, February 16, 2009 - 07:28 pm
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As mentionend previously, the thought of attacking an active player repulses me <!-/Quote-!>



The main reason for starting this thread was to guage any political issues that would arise from an act of this kind. You are correct in as much as that - yes.

But, as you will see above, I am not about to attack this or any other players just for swag. I can understand how people can see that, but very early on in this post, I did say that I considered it for a very short amount of time. Very short.

I have now spoken to the president of the country concerned and have advised him to boost his defences. Whilst he is not a member of Valde at the moment, I have offered him military protection untill his defences are at a half decent level.

However, the fact remains that if the GM's continue their current course of action as regards the state of our economies, this will happen. Not by me may I add, but others will use this as a valid form of boosting their incomes.

Thanks.
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Barney Rubble
18 Feb 2009 01:36 Link
LOL, bad mudder. My neighbor on lacerta. He was a peaceful player since the start of LU, meaning day one. Had a few very nice countries.

Sadly those countries resided on lacerta during a time of great biblical upheaval. A few misguided zealots went on a rampage concerning all things "lacerta." Some "outsiders" had to meddle in order to suppress the evil that was unleashed! The zealots lost their leader and have been largely sedate since that glorious time. But, make no mistake, we await the return of the "dear leader" with glee and anticipation.

An evil queen, the true evil of that resided amoung these zealots, came a callin on bad mudder... he had been around for years and likely should have learned the war engine better. It was a one v. one if i recall and was no contest.

I was thinking the same thing when I read this thread. Bad Mudder!
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ShcyzMattiCa (Little Upsilon)
18 Feb 2009 04:32 Link
Well I am just gonna step in and say something here.

Not that it makes any difference, but I am unsure how you all will react to this comment. But then again ask me If I care?

What is the point of this game?

From what I understand, it is an economic and war game simulation.

I agree that taking care of an economy is primary for anyone wanting to fight a war.

But the economics of this game are so ridiculously complex, and when you learn them(or assume you have), some sudden changes or changes throws everything out of order. So whaTS THE POINT OF ONLY PLAYING AN ECONOMIC GAME?

Not that its bad or anything, but fighting wars can be fun. Fighting them also adds another depth to this game than the redundancy of clicking endlessly in a futile to overachieve in a game that is making "winning" quite impossible.

I have seen some of these very nice countries on LU making an incredible amount of gc. In excess of 150 pr real month. My concern is, "How many gc do you really want to stash away?"

w3c has offered players who only want to play an economic game this thing called secured mode so that no matter who or how much war comes your way, you are protected from all out losses or even a way to pay for the game without digging into your pockets.

There are barely any inactives, if any at all left to take. This is a war simulation as well. Why would all of you only want to hit soft targets?? If you truly wanted to play only an eco game you can buy Sim CEO on some platform to play. If you play simcountry, you are agreeing, no better yet asking to play the war game as well. There is no one without the other. They coexist and money and or assets will be gained and lost thru one side or the other or any combination of the two. My feeling is more players should be engaging one another. And not for personal reasons. This side of the game despite what some will say, stimulates the game. It goes stagnant for awhile and then some major issue comes along and starts some stuff up, and its fun to be apart of and/or spectate.

I have not been fighting any wars lately nor have I really put forth a real war effort. The time it takes to build up and really go at anyone worth the time is too staggering to contemplate. At first glance I was very upset at some changes and things that may or may not break the war side of the game. But this works two ways. I have already noticed that once your country auto deactivates some troops you cannot automatically reactivate them. This will create opportunities. I also noticed that ammo costs should be coming down. This will make it easier to gain those huge amounts of ammo necessary to fight. Given reductions in profits across the board, this will make it harder for empires to keep active an unrealistic amount of defense while losing large amounts of money. This will further create opportunities.


War is fun for me, I realize it isn't for some. I feel for you, but its what you signed up for.

When LDI came after me, I was pissed, I yelled, I was mad. But in the end I didn't realize how much fun it would be, nor how those stages allowed my own character in-game to develop. I am no where as skilled or good as I need to be, but I also know what my capabilities are, I have also realized what my limits are. What is realistic and what is not.

I will make myself clear, without threatening anyone. The day will come when Wendy has achieved a level of skill satisfactory and necessary to fight even with the ones who are skilled at war. With every skirmish and subsequent boycott comes just a little something that will come naturally to me and I wont have to learn the hard way. War, and skillful execution of it, will come as force of habit and not a learning process. When that time comes( and it is fast approaching) those who get caught with their pants down, will simply be "spanked", and my thought will have to be, " shouldn't have had your hindparts hangin out to get smakked :)

Conflict is inevitable, defend yourselves. This is a game yes, but it does include war. Sooner or later it seems that the only way to get ahead is to fight or prey on the weak. The fact that Stuart even contemplated this act is only proof positive that this time approaches. Its happened before and it will all happen again.

Fight for profit or fight for fun, wanting to only have an economic empire will not be a valid excuse to avoid fighting sooner than later. Just my thoughts, try not to have a heart attack over it.
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Zentrino (Little Upsilon)
18 Feb 2009 06:07 Link
Wendy--I kept asking myself why you hadn't replied. You did not disappoint. I love that you tell it like it is and always let er rip when you post. I'm glad we're not enemies :)
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The Great Milenko (Little Upsilon)
18 Feb 2009 18:00 Link
wendys a funny little teddy bear *hugglez*
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shaun (Little Upsilon)
18 Feb 2009 21:37 Link
agree with 1 point war stimulates the economy and if not for war the world markets would like like those of KB or GR or FB, that is to say less profitable for corporations as prices are not at max but then it works well for LU because of the fast pace we dont care if it takes 6 months for goods to arrive cuz its just 1 real day, would be 2 on GR or FB and that would be annoying.
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FarmerBob (Little Upsilon)
19 Feb 2009 02:30 Link
<!-Quote-!>Quote:

Conflict is inevitable, defend yourselves. This is a game yes, but it does include war. Sooner or later it seems that the only way to get ahead is to fight or prey on the weak. The fact that Stuart even contemplated this act is only proof positive that this time approaches. Its happened before and it will all happen again.

Fight for profit or fight for fun, wanting to only have an economic empire will not be a valid excuse to avoid fighting sooner than later. Just my thoughts, try not to have a heart attack over it.<!-/Quote-!>



SimReality. Learn it or suffer the consequences.
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Barney Rubble (Little Upsilon)
20 Feb 2009 01:31 Link
Holy Crap, wendy sounds like someone I'd actualy like.

Did you recently hit your head or something?
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Grayson301 (Little Upsilon)
20 Feb 2009 03:15 Link
I don't think Wendy's really as bad as she seems .. but the trouble is She almost sounded Reasonable.. must be a Hormone thing for her ATM
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ShcyzMattiCa (Golden Rainbow)
20 Feb 2009 03:48 Link
Grayson ? Bad Grayson
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Pathetic Sheep (Little Upsilon)
20 Feb 2009 03:56 Link
It is a good idea to spar with friends. Live players throw curve balls that the automatic systems do not.

Thinking of two separate games, a war engine and an economic simulation, is not a good model to work from. Logistics is a fundamental aspect of military strategy. It is just a war game. Or perhaps it is the simulation of a violent economy.

So long as Simcountry has a dysfunctional documentation most players who have experienced long wars or multiple conflicts will be much more dangerous than players who have not. It is in your interest to engage in a few light conflicts before matching up with a large empire or federation. You can choose the expensive route and bomb your friends. Friends give much better feedback and can set up detailed scenarios. Or you can find a target that gives you cash back and/or has a large population. As the pool of inactive players runs out attacks against active players will become more common.

There is a lot to say for attacking the players who attack active players. That maximizes the challenge and costs but may also be one of the best tools for learning the game. I haven't had difficulty finding inactive players and I have sparred with friendly opponents. If I thought that I would never fight with live opponents I would have quit playing Simcountry a long time ago.
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jason (Little Upsilon)
20 Feb 2009 20:04 Link
i told you barney.
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Stuart Taylor (Little Upsilon)
28 Feb 2009 05:38 Link
At this point, an experienced and well respected player is attacking a less well armed one for assets. And its not me!

Therefore, I would just like to say;

I told you this would happen!!!!!
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shaun (Little Upsilon)
28 Feb 2009 05:46 Link
who what when where how?
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Aqua Rainbow II (Little Upsilon)
28 Feb 2009 15:05 Link
Who is it?
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ShcyzMattiCa (Little Upsilon)
28 Feb 2009 16:08 Link
Its all STUART'S Fault, he spoke of the devil and now hes come a knocking. :)

Stuart I have changed those names around for you btw :)
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Pathetic Sheep (Little Upsilon)
02 Mar 2009 01:51 Link
I intend to start attacking too. Problem is I need to deregister several countries, I am lazy, and my current computer is too slow.
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TuCulo EsMio (Little Upsilon)
02 Mar 2009 05:20 Link
HaHa too much infrmation sheep.

Its like saying, "Im gonna be aggressive with one of you guys, but Im not ready yet!"
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Pathetic Sheep (Little Upsilon)
03 Mar 2009 00:13 Link
No, most people who read the forums and think about defense don't leave easy targets.

I sacked a country on WG today. Country was inactive when I declared. Seams to have logged in since then. There are a lot of gray area between empires that are totally inactive and active.
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FarmerBob (Little Upsilon)
03 Mar 2009 14:32 Link
Active? Inactive?

meh.

Defend yourself or don't.
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Petra Arkanian (Fearless Blue)
03 Mar 2009 16:23 Link
About half the people who attack out of the blue just roll over and take it. The next 40% are woefully unprepared and put up fight for a few minutes before getting outgunned/giving up. The next 5% whine and bitch on the forums. The last 5% can actually fight back. It's easy to tell the 95% from the 5%.
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straightjacketII (Little Upsilon)
04 Mar 2009 07:51 Link
okie dokie if you think you come under the 50% please post your countrys name on forum with 50% next to it,if you are in the 40% likewise,then the first 5%.the last 5% neednt worry.:-)