Simcountry
Forum Help Quick question on Defensive Index (Kebir Blue)

Quick question on Defensive Index (Kebir Blue)

K
Kiteless32768 (Kebir Blue)
20 Jan 2009 12:00 Link
When I reached Level 2, I deactivated all of my defensive weapons to save money.

Now my FI is where it needs to be for Level 3, will reactivating those weapons take my DI straight to 75+?

Or will it increase gradually?

It's currently below 12.00, so I hope it doesn't take too long.

Thanks

Kiteless
A
Alexander Platypus (Kebir Blue)
20 Jan 2009 14:51 Link
i am pretty sure you will find out there are only so many weapons you are allowed to reactivate per month, around 10% i believe.
K
Kiteless32768 (Kebir Blue)
20 Jan 2009 19:33 Link
Thanks Alex.

I don't mind it being gradual, just as long as it doesn't take ages. The rate you mentioned shouldn't take more than a few days.

In the meantime, I can build more CEO Corps to help reach Level 4
T
Treasurer (Kebir Blue)
20 Jan 2009 20:44 Link
10% is the max for reactivation per game month for available weapons.
K
Kiteless32768 (Kebir Blue)
20 Jan 2009 21:30 Link
Thanks for confirming it, T.
T
Treasurer (White Giant)
20 Jan 2009 23:58 Link
np. Just remember, it's 10% of available DEACTIVATED weapons.
K
Kiteless32768 (Kebir Blue)
21 Jan 2009 00:27 Link
Would I be right in saying that reactivating weapons at 10% per month will have a negative impact on my FI?

I'm above 75% now for FI, but haven't started reactivating yet as I want to get it a bit higher first.
T
Treasurer (White Giant)
21 Jan 2009 03:52 Link
Yes it does impact the FI because your country profit gets eaten up by military. The larger the military the more your country needs to make to keep up the FI.
K
Kiteless32768 (Kebir Blue)
21 Jan 2009 13:55 Link
Just as I thought
P
Pathetic Sheep (Little Upsilon)
23 Jan 2009 05:16 Link
Pretty sure it is 10% of non-deployed weapons. That is deactivated and also activated weapons that are sitting around.

If you recall your garrisons, dismantle units, or buy more weapons you will be able to reactivate more weapons each month. If you sell, transfer, create units, or your weapons get deployed to garrisons it will take longer to reactivate the remaining weapons.

If you aren't worried about a war and you just want the points you can buy units that minimize the economic impact. For example, missile interceptor batteries add twice as many points as anti-aircraft or defensive missiles. Defensive artillery adds a tenth as many points as AA Bats but require more soldiers and also gasoline.