B
Berand (Little Upsilon)
16 Dec 2009 22:52
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I was tempeted to call this help topic Index II: the Military, but I quickly realized, as one commentator put it in the discussion of Index, "I'm not really interested in the score, as I am in maximizing income, and minimizing cost."
In this case, maximizing effectiveness at minimal cost, is what I hope we can get to.
I realize there is extensive discussion already in the documentation and in posts about the miltary index(es) and how spending may work, but since this last post was so much clearer and more consice, I thought I would give a go at getting to the root of what I think are the questions of most new(er) players, in this aspect of the game.
1.) Do you need to defend your first (secured) country at all? Can you sell all your weapons and fortifications and be peacefully left alone as a happy level 1.
2.) If you want to go for that "easy" second city:
- Whats the most efficient way to do it a) if its adjacent to your first, b) if its not, or c) if it's not adjacent, should you even try?
3.) Does the answer to question 1 change after you get a second country?
3.) What does "garrisoning" a place/city do, over having the weapons/armies in bases or "used in defense of the country when you are not online", and is it worthwhile?
4.) How much does it cost, really, to keep a standing army of say, a Battalion, LRD, and Bomber squad, along with the associated supply and transport units, up and running? Is it worth it, or should you mobilze when ready, and how do you tell what you will need before hand, and how long does it take to mobilize?
As someone once said, the first step in learning is knowing how much you don't know. These questions, while I hope they don't show off my newbishness too much, will help to get a discussion of what's important in starting to get from a starter country to really understanding the multiple levels of the game.
I realize that they are all over the place, and I want to say thanks in advance for any comments.
In this case, maximizing effectiveness at minimal cost, is what I hope we can get to.
I realize there is extensive discussion already in the documentation and in posts about the miltary index(es) and how spending may work, but since this last post was so much clearer and more consice, I thought I would give a go at getting to the root of what I think are the questions of most new(er) players, in this aspect of the game.
1.) Do you need to defend your first (secured) country at all? Can you sell all your weapons and fortifications and be peacefully left alone as a happy level 1.
2.) If you want to go for that "easy" second city:
- Whats the most efficient way to do it a) if its adjacent to your first, b) if its not, or c) if it's not adjacent, should you even try?
3.) Does the answer to question 1 change after you get a second country?
3.) What does "garrisoning" a place/city do, over having the weapons/armies in bases or "used in defense of the country when you are not online", and is it worthwhile?
4.) How much does it cost, really, to keep a standing army of say, a Battalion, LRD, and Bomber squad, along with the associated supply and transport units, up and running? Is it worth it, or should you mobilze when ready, and how do you tell what you will need before hand, and how long does it take to mobilize?
As someone once said, the first step in learning is knowing how much you don't know. These questions, while I hope they don't show off my newbishness too much, will help to get a discussion of what's important in starting to get from a starter country to really understanding the multiple levels of the game.
I realize that they are all over the place, and I want to say thanks in advance for any comments.