Simcountry
Forum General Oversupplied world

Oversupplied world

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evader23
14 Mar 2019 01:10 Link
thanks Khome
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Daniel Iceling
14 Mar 2019 04:51 Link
Update on the markets in LU.

Several of the products have returned to normal, some are still in heavy oversupply. I was surprised how little of an impact it had on my overall profitability.

I make sure my economy is extremely diversified. So crashes in a few product markets can't cripple my economy. Additionally, I find it's helpful to produce products that are major inputs to other corporations (but don't actually contract the supplies). That way, when a product falls/rises in price, then it has a much smaller impact on your overall profitability.

Example:
Services are used by many corporations. When services fall in price, those companies become more profitable. This can help offset the loss of profits in your services corporations. Producing many product types, and their inputs, makes you much less vulnerable to price movements.


On the issue of population growth. It is really only an issue if you don't build Corporations, and infrastructure to keep up. When the population boom began, I started building Corporations every day. And ordering new Education/Healthcare/Infrastructure much more frequently.

Because of the increase in the number of Corporations, and the reduction to the % of the population over 65, it has actually made my country more profitable long term.

The only real crisis, is if you 1). don't build corps etc, and let unemployment get out of control. Or 2). were so low on cash, that you couldn't begin expanding your country when the new population arrived.

That's why it's important to keep a large cash buffer. So that you have the room to adapt to changes and crisis. A country running it's cash reserves low in the good times, is asking for trouble when a downturn comes.

Signed President of DanNation on LU
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Khome
14 Mar 2019 07:37 Link
No.

Population explosion happened and FUBAR. It's that simple.
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Daniel Iceling
14 Mar 2019 08:09 Link
Khome,

The population changes could certainly of been implemented better. A more gradual introduction of changes, would of allowed people to build up their countries at a reasonable speed, instead of being blindsided.

While it has been a big challenge, it's far from impossible for a player to adapt to.

My population increased more than x3 over the period of the population boom. Often growing at close to 1,000,000 population per game year. This made it unnecessarily difficult to keep up.

Even so, I've still been able to maintain indexes +140, unemployment below 5%, and my profits have risen to 70-120 Billion $ per month.

If I hadn't been building Corps, Schools, Hospitals, etc. And had left my education index too low, then yes, I'd been in ruins. But keep on top of those, and things go swimmingly, even at 1,000,000 pop growth per game year.

Signed President of DanNation on LU
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Khome
14 Mar 2019 17:40 Link
Dan, how long do you think I've been a member of SC? I'm seriously asking.
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The Emperor
14 Mar 2019 18:03 Link
hahaha bro ive been on sc on and off for like 6 years and i can tell you khome has BEEN here.
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Khome
14 Mar 2019 21:36 Link
lol It's kinda sad to admit..I've been with SC for a quarter of my life.. :P
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Daniel Iceling
15 Mar 2019 03:21 Link
Khome, Everyone,

Good news for those struggling with overpopulation. The GM's have reduced Birth Rates again. Population growth will be slower going forward.

Signed President of DanNation on LU
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Khome
15 Mar 2019 13:14 Link
That would be a sigh of relief.
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nuesse
15 Mar 2019 20:51 Link
oversupply is wrecking some people out there.

population change is interesting.
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Johanas Bilderberg
16 Mar 2019 13:53 Link
The Pinktator in all his wisdom told us how to solve overpopulation problems. As he stood on the mountain overlooking the sea he proclaimed that holy nuclear fire solved all these problems you mentioned. Only by the sacrifice of billions of imaginary simpeople can we achieve nirvana.

HAIL THE PINKTATOR.
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The Emperor
16 Mar 2019 15:09 Link
i wish nukes SUCK
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Khome
16 Mar 2019 15:34 Link
Johansas-lol

Emperor- they are all for show
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The Emperor
16 Mar 2019 16:18 Link
when i used to use them back in the day they were sick. now 150 bombers does WAY more damage. CORNY
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Anthonyzappulla
16 Mar 2019 23:33 Link
How is the fallout damage if any?
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Khome
17 Mar 2019 19:04 Link
You'd probably feel more pain from "rebelling citizens" destroying your corps.
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nuesse
19 Mar 2019 15:14 Link
Nuclear weapons are not efficient, Aries knew that.

He was also likely the most gifted war-player, his guides are a quality read.
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The Emperor
19 Mar 2019 15:57 Link
not most likely he was. But a few years ago they got a nurf that made them suck BUT now there Completely useless.
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nuesse
19 Mar 2019 16:44 Link
Actually, players with an advanced understanding of the war mechanics at that time often preferred ships (not nukes).

With Crimson One launching, it will be interesting to see if Aries returns.
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The Emperor
19 Mar 2019 19:32 Link
Of course we did you could bomb citys all day long and nothing would stop them. We would need more guys to stop hiding under war level 3 for that ^^^^^