@ Crafty: Good point on the sc$/renewal ratio. as to the space game: yes, that is the one way to make GCs in the game, but there are 2 problems; (1) It costs 50 GC/month to rent a space dock, and unless you can sell at least double that, it doesn't pay for the extra time and effort required (IMO). (2) People have to spend their GC on your products in space trade, and in the current economic climate, we're all leery of turning loose of GC for non-essentials (again, IMO)
@Madoff: Good points, and please don't give GMs any more ideas!
@xiong: People are not able, now, to stockpile GCs unless they use their plastic (or plastique, lol) to renew for say, 100 years. That would get you 36,000 GCs. And it would cost 3600 US$. a solution but a Pyrrhic one at best. Any existing stockpiles have been acquired thru pre-VA- shutdown trading; besides, stockpiling doesn't hurt a non-stockpiler, as long as a surprisingly small amount of GC are CIRCULATING between players. Currently, no one is trading because no one can, unless they sell GC outright for 76B each, or less.
I guess that is the only other solution, is to all agree to go back to the direct trade, and turn loose of our GCs for this price, but that would only work if enough players were in on it, so that GC could CIRCULATE.