WGC has not posted to this thread so far because we have learned over the last four years that most wars are started because of posts to this forum and we wish to avoid that. Our goal has always been to enjoy playing SimCountry and to encourage others to enjoy playing SimCountry. WGC is comprised of players who wish to create balanced empires, understanding and excelling at the economic side of the game, achieving high scores and levels and being able to defend ourselves and our newer players against threats. We have never wanted to destroy anything that is valued by other players, whether or not they are in our federation, and our track record bears that out. We have fought a number of wars, always started by another player, and have always showed restraint in the outcome.
WGC did not seek this war and made every effort to avoid it. However, WGC has lost the war. We were destined to lose for a number of reasons:
The mob planned the attack for many months, scouted our countries, benefited from insider knowledge and built up their military for that purpose alone, ignoring levels, scores and economics with the sole purpose of destroying WGC.
The mob insisted that we should enjoy them destroying in a few hours what took us years to build and, when we did not, used that as an excuse to carry on attacking us.
We offered a friendly wargame, we offered one-on-one battles, but they declined. That would have removed their advantage.
Their interest did not lie in promoting the war aspect of SimCountry - those remaining members of WGC who have the resources will be forced to activate war protection in order to continue playing the game the way they choose to. That is contrary to the mob's stated goal: "No war of any substance has been fought this calendar year ... This is truly not the spirit of a healthy game, or a fun one." Neither did it lie in testing their skills fairly against equally experienced players. Their goal was to brag about beating a fed that was perceived as being the biggest in the game, despite never having sought or promoted it. They did not question why we had achieved that reputation. If they had, they may have realised that #1 war rank is nothing compared to generosity, respect for others and wide-ranging skills.
The mob have argued that this is a war game and that we should have been prepared for war. We were prepared for war and for a long time have been able to protect our more inexperienced fedmates from players who sought to prey upon them. If we were a war fed, with no newbs to defend and only experienced players who cared for nothing but to build their offensive military, we might have given them a fair fight. But the mob were few, experienced, well-resourced, had nothing to lose and did not care for anything but their own goals. WGC is not, and will never be that.
The mob have argued that they understand building an empire. However none of them have spent any time building their empires on our planet, and their empires on other planets are protected from us, since WGC plays only on White Giant. Therefore they had no empires at stake, whereas WGC did.
The mob have argued that they support new players, but they have consistently threatened our less experienced players, holding them to ransom against our vets acceding to their demands. If they really supported new players, then they would support federations which do not threaten them and who help new players to succeed, like WGC.
The mob promised that they did not wish to target economic players yet, when they were notified of economic players they had declared upon, argued that those players were "well respected fighters" based on the size of their empires, not their style of play.
The mob have said they did not do this to raid assets, yet they have targeted the largest players with the most assets. They then promised to return the countries they took - at a price and minus the assets.
The mob have argued that they needed to needed to neutralise a threat caused by them declaring on WGC. If ever there was a circular argument, that is it.
The point that the mob have not yet understood is this: There are many ways to play this game. The mob have only one way of playing and they have demanded that WGC play it their way. We refuse to do that. They have destroyed what we built, they have removed our ability to protect new players and their tactics have convinced some really good players to leave the game. But when all is said and done, those of us in WGC who remain still respect other players and the many ways there are of playing the game. The mob will always just be bullies. This has been a war of those who wish to build versus those who wish to destroy.
It's interesting that neutral players, Wendy and one of the mob's own fed members all agree that this was out of order. Even the mob have admitted that no one has won here. That says something.
WGC would also like to thank the many players - sadly too many to mention each one - who have sent personal messages of support and offers of help.
Hugs and respect
Jo