Simcountry
Forum General W3C - Game news Oct. 28

W3C - Game news Oct. 28

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Tom Willard
28 Oct 2010 18:18 Link
1. New War levels Added
Three new war levels were added to Simcountry. (Not four as planned. Level 8 will be added in two weeks.) a description of all war levels will be added to the documentation ASAP. To achieve war level 7, a C3 country must be conquered that is not bordering the attacking country. The distance to the C3 country is at least 1000.

2. Improved Level checking in Federation Wars
Federation members can now attack countries with war levels 1 or 2 lower than theirs, if the attacked country is known as an aggressive warrior.

3. Affiliate Marketing
Improved menu and text for Affiliate Marketing and Affiliate Sites. The updating frequency of marketing results will be added in the next update.

4. The War Index. More help on Damage Points and on how to win a war.
The war index is an indicator for the status of your country and the country you attack during the war. After each attack, the war index of your enemy is recalculated to reflect the current situation and it may decline if your attack was successful and scored new Damage Points.
If your enemy has a war index of 55, it means that you have scored 45 damage points. If you score 100 damage points, you win the war.
The way this index is calculated was unknown and what you need to do to win a war was unclear to many. Beginners find it hard to understand.
The war index and damage-points calculation have been improved and became more transparent. When a new war is started there are two new buttons showing on the war page: "Explain the War Index" and "How to win this War". Both buttons show a popup. One shows the current damage points and how these points were obtained.
The second explains how the remaining points can we won. The information as provided on these two new pages will make it much easier to understand what was achieved and what targets are important in order to win the war.
At least ten damage points must be obtained by invading the country and conquering of at least 25 areas.

5. War Declarations
When declaring war on a C3 country, the country must be prepared for war at the required level. The process can take several seconds. A progress bar is added to explain the process.

6. Fortifications
The distribution of fortifications around the country is improved. Fortifications are now placed around the country in one or more layers, depending on the number of fortifications and the layout of the country.

7. Military Units
Military units are now about 10% smaller. This change is the first in a sequence of changes that are aimed at reducing the numbers of weapons in Simcountry, reduce the numbers of destroyed weapons and ammunition used and reduce the time needed for the buildup of a considerable force. The change will also reduce the number of soldiers and officers in the military units. The total number in the army is unchanged but more military units can be constructed without an increase in the size of the army.

8. Moving Military Units by Air
Moving military units by air became even faster due to recent changes in the capacity of transport aircraft, their speed was also increased and now again, as a result of military units becoming smaller. This change will reduce the number of flights needed to move a unit by air.

9. Navies
The max number of weapons per navy is reduced. The maximum numbers remain far too high to even resemble real world numbers but it is a first step in an effort to bring numbers down to more acceptable levels.

10. Corporations
Corporations now use an even smaller number of high level workers, especially when they are upgraded to high efficiency levels. The numbers of workers in corporations continue to increase and as published before, the process will continue at a low pace.
The profitability levels of corporations is being rechecked with every single change and corrected if needed. The profitability of all corporations is now increased.
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Tom Willard
28 Oct 2010 18:26 Link
One item not mentioned in the game news!

when you conquer a C3 country, increasing levels of cash will remain in the country.

The amount is 250B with level 1 (unchanged) and goes up to 15T in level 7.

Details tomorrow in a new issue of the game news.
This feature as all the other features in this game news is installed today.
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Barren (Fearless Blue)
28 Oct 2010 19:38 Link
Hmmmm, But tom, How much you get if you conqure a c3 with war level 3 or 4? Im interested.
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Straight Jacket II (Little Upsilon)
28 Oct 2010 20:40 Link
number 2 ? ....so whats the use of having levels in the first place.
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Barren (Fearless Blue)
28 Oct 2010 21:15 Link
I agree, Bull,you get 1T for takeing a c3 at WL 3? 100WI?

Hahahahha, What a joke.
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Crafty (Fearless Blue)
28 Oct 2010 22:45 Link
@StraightJacket: To stop non war econ players (low war level) from getting raped by warlords.

@Barren, honestly, if you worry about anything less than 100T then you should be working on your economy and not your war achievements. Try fighting an active WL3 president and see how much it costs you...
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Barren (Fearless Blue)
28 Oct 2010 22:50 Link
Still, Crafty, Theres usally more in the WL3 country you got to war with then a C3. No Military assests what so ever, And a very low amount of assets. And yeah, I am workin on my E TO THE CONOMY
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Warren Buffett (Little Upsilon)
28 Oct 2010 22:57 Link
Uhhhh. Another round of increaed level of workers have messed up my hiring once again. I have just fixed it not too long ago.
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Psycho_Honey
28 Oct 2010 23:08 Link
*sighs* wtf
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Keto (Little Upsilon)
29 Oct 2010 00:56 Link
Taking a level 5 c3 garners $5T in cash
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SuperSoldierRCP (Little Upsilon)
29 Oct 2010 01:09 Link
maybe a nice addition to the war levels would be to have presidents fight other presidents? i mean at level 8 you should be more then knowledgeable able enough to wage war.

Level 8 = 1president won war
Level 9 = 3president won war
Level 10= 5president won war

so on and so forth. What ive seen is presidents vs president had much more benefit then non presidents wars. Keep a list you cant war a single president 3times and call it done you gotta win mult times with different presidents.
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Scarlet (Little Upsilon)
29 Oct 2010 01:12 Link
"Military units are now about 10% smaller."
This change is aimed at increasing the number of clicks needed to win the war. By decreasing the size of military units, and changing nothing else, they wish to increase the number of military units required to house the EXACT SAME number of weapons. Defense still requires the EXACT SAME number of weapons, just as offense. You just need to build more units and click more.
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opensesame11 The Conqueror (Little Upsilon)
29 Oct 2010 02:05 Link
*applauds new modifications*
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Barren (Fearless Blue)
29 Oct 2010 02:28 Link
Applaud? They are horrible updates
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Psycho_Honey (Little Upsilon)
29 Oct 2010 03:53 Link
I'm split down the middle. Leaning more towards Barren.
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whiteboy (Little Upsilon)
29 Oct 2010 04:25 Link
Good stuff Tom! Thanks!

I do agree with Scarlet though, it does seem like less weapons per unit will lead to more clicking instead of simplifying...just a thought. Willing to see how it goes
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Barren (Fearless Blue)
29 Oct 2010 05:30 Link
Bad updates.
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SuperSoldierRCP (Little Upsilon)
29 Oct 2010 05:33 Link
Tom an update i think everyone would praise would me 10% less manpower needed in the units
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Barren (Fearless Blue)
29 Oct 2010 05:34 Link
Yeah, not 10% less weapons in units.
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Keto (Kebir Blue)
29 Oct 2010 13:34 Link
I spent about 15 minutes taking a level 5 c3. Less weapons were used but over all, the clicks seemed to be about the same except for hitting forts. 3 rounds were needed to take them out with bombers where 2 were needed in the past. All other targets seemed normal.

Other than that, I am pleased so far with the changes.
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Joe Green (Golden Rainbow)
29 Oct 2010 16:44 Link
Keto,

"Taking a level 5 c3 garners $5T in cash"

Any idea what taking a L5 C3 cost you?
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Psycho_Honey (Little Upsilon)
29 Oct 2010 17:09 Link
Shooting forts with bombers uggghhh.

I know for a fact that cost a ton, especially with 3 rounds vs 2.
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Keto (White Giant)
29 Oct 2010 17:44 Link
No problem, I have a ton of them ;)
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Psycho_Honey (Little Upsilon)
29 Oct 2010 18:03 Link
That makes 12 of us :)
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Keto (Little Upsilon)
29 Oct 2010 18:07 Link
Joe after doing the math, it looks like I lost money.Maybe $1T. Not worth the effort. I'll try a level6 and a level 5 using different weapons and I'll see what the results are.