Simcountry
Forum General About Biopolitics

About Biopolitics

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Parsifal (Kebir Blue)
29 Nov 2010 20:21 Link
Also, i am not familar with wild land m square over population. give me some references to this. nothing comes up on Google.
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Parsifal (Kebir Blue)
29 Nov 2010 20:37 Link
"Let's write a Constitution based on a system of rights according to information networks trends, and maybe we will see something impossible."

Please give me some ideas about what these rights would look like.

Also, are you referring to cultures that are pre-industrial such as the Native American cultures, native African and South American, prior to European influence where western ideas and economics exploited and destroyed those cultures?
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Adler Asterozoa (White Giant)
30 Nov 2010 04:15 Link
A Constitution? This game can work that way? Maybe you should share your thoughts with the Game Master, then we can get that done!

Just another idea from Adler. ;)
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Adler Asterozoa (White Giant)
30 Nov 2010 04:17 Link
I'm talking to you Cold Rolling!
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Cold Rolling (White Giant)
30 Nov 2010 14:07 Link
Parsifal -- Referring to your prior post I am quite conservative also, but I aim to be equal in possibilities.

moltitude is the subject that 'does' biopolitics, in the theory of Hardt-Negri (Harvard Publishing). I put some links in the previous post in the 'Aristotle Politics' trend.

Alternative indexes started from the work of Tobin (1972). ( http://www.google.com.ly/search?hl=it&q=alternative+economic+indexes&aq=f&aqi=&aql=&oq=&gs_rfai= )

I was talking about actual population that in Ecuador, Bolivia, Brazil make production of goods that are going to be integrated by information technologies through open source movement, this makes possible to exchange goods inside or outside borders. Or the recent introducing of computer technologies by open standards into africans and southeast asia countries. ( see Ubuntu project and other).

Moltitude may be the people connected to the same network, sharing the same infrastructure and the same interests or relations. A blog, or a thematic internet community is an example of moltitude rallied togheter by a interest or hobbies. Emule Project rallied a moltitude in the past years. How can we extend this terms to production systems? The social forum, the anti-global activists, the tea party, the christian liberationists, ecologists are examples of moltitude if their members dont act in the way of biopower. And if each member can grant for the integrity of the biopolitical action of the network.

The settlement of moltitude assures to citizens the access to open information networks.

Example of right could be to not permit that the surplus of basic goods to be destroyed. The right to not watch your product wasted. Thousand tons of food go to garbage every month. A system of interconnected clearing houses based on barting great amount of production could avoid this and spread wealth outside the currency system of exchange. This 'positive spillovers' could make relations and networks growing outside biopower, building biopolitics. The right to food is stated by international treaties since 19th century.

Adler -- It wont be an exciting game I think, maybe a managerial one. But it could be a more exciting reality.
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Scarlet (Little Upsilon)
01 Dec 2010 00:41 Link
1. Moltitude

Possible coinage combining Molt + Multitude. The changing nature (molt) of group thought when a mass of people (multitude) has successfully been collectivized. Example of cynical postmodernism that fails to understand the reason/purpose of leadership and specialization. Traits of moltitude include: lack of independent thought, prevalence of peer pressure, dialectic solely on group level, dependence of society for ethical/philosophic/religious/political standards. In other words, groupthink as philosophic imperative.

2. Wild Land m2 / Population

Possible index measuring the success of a society by measuring uncultivated land (Wild Land). Operates under the assumption that humanity is destroying the earth. Ideal societies according to this index would be pre-Columbian America, pre-Medieval Europe, pre-Classical China/Greece, pre-Colonial Africa. The less land cultivated the better. Production does not matter.

3. Constitution according to information network trends

Constitution criminalizing independent behavior according the good of "moltitude". Elimination the rights of producers/consumers regarding actions taken with products: stated as a right.

4. Ubuntu

Useless operating system that can barely be given away.

<!-Quote-!>Quote:

Capital cannot quantify 'culture', so defines it as useless, or underdeveloped. Unfortunately corporations need culture for their sakes so they try to put it in a box, stating that everything outside it is wrong.<!-/Quote-!>


Incorrect statement denying the clear culmination of Literature/Art/Theatre before WWI in the most capitalistic era of human history.
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Parsifal (Kebir Blue)
01 Dec 2010 01:10 Link
Scarlet--thanks for decoding (lol) these terms. It's as i thought--Brave New World.

In any system you always come down to who comes up with it. It goes back to the problem of power/knowledge where those with the knowledge have the power and impose their understanding of what's right. And with information techniques you have the potential of the most criminal possibilities because as we know technology can't be wrong--not.

On the other hand I would say that information technology can open up vast possibilities for people to communicate, exchange ideas and create new ways of doing things. But technology is not our god and those who control it are not superior to the rest of us.
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Parsifal (Kebir Blue)
01 Dec 2010 01:44 Link
Several examples of how information technology can create change and new understandings are as follows:
Wikipedia--who would think that most any subject you might want to look up has been compiled and redone by donors. And if you don't agree with it you change it.

Another possibility is "social construction". In this process people create meaning through the telling of their stories and through common shared experiences. And as they tell their stories and share experiences a new story develops from these sharings. On SC some of this takes place. The experiences that we share here may be different but we can share it with others who don't play the game and more than likely unless we are really good salesmen they won't have a clue as to the social aspects of the game. To be most effective these social sharings would be with a diverse group of people. It makes for a richer experience and a if done with respect and genuine inquisitiveness can result in the creation of new ways of thinking both on the part of the individuals involved and the system itself. The criteria for making it work is that there be an atmosphere of freedom to express while respecting the other. In the time that i've been active on the forum, i've gained new knowledge but also seen issues in a different light. And this in a venue devoted to a game that in many ways expresses real world conflicts, issues,and motives. That's how I see biopower, as i understand the term, to unfolding in a world of information technology and social media.
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Scarlet (Golden Rainbow)
02 Dec 2010 00:36 Link
Information technology and information networks are all really just talk. ;)
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Cold Rolling (White Giant)
07 Dec 2010 16:26 Link
Scarlet -- The example I brought for alternative indexes was provocative. Just to introduce the matter of building a different economical approach from the scraps we inherited. The concept of moltitude is strictly related to the work of Hardt/Negri and I dont think any vocabulary is so up to date. Maybe a philosophical dictionary could do, building the meaning from the Foucault concept of device ('dispositif'): a 'social' extension of the concept of 'medium' by McLuhan, that created it from the Shannon's communication process definition. Anyway in my opinion it's just a try of giving a name to what is acting into social system now: that is not unilateralism nor multilateralism as we historically know. It's the approach to organizations typical to networks, not centralized nor burocratic system of balancing people needs and appeals.

Ubuntu -- is an important tool for developing countries. Especially for schools that havent the possibility of buying a license. It's used in many public offices, especially in South Africa.

Good example. Maybe the War is the final mean the capitalism use for controlling globalizing processes and to limit culture overspread? That's selfevident and selfdefining. The war is a mean for destroying relations. When corporations feel they cannot handle inside the growing of relations they destroy the 'market surplus', because for them culture is a good as the others. Controlling expansion and contraction is classical economy, are we still in the 19th century?

Parsifal -- "social construction..." It can be possible by looking at the world as a network of economical processes, each of them useful, and evaluating the possibilities of this processes into bigger networks. Not as a system of descending powers. Above all: avoiding monopolies. From social affairs, avoiding monoculture, to biological, favoring biodiversity. Unfortunately a monetary system as the actual is based on the overestimation of one culture over the others.

As u call 'social construction', it is a way for biopolitics, crating relations. IN - FORM - ating it as much as u can. Make a shape of the individual from his roots, not from an imposed system of behaviours. Make ourselves complex enough to understand the world. Because the simplest feeling is fear.

Regards