ignorance is not a valid substitute for uncertainty.
Stop making irrelevant correlations between the real world and these simulated worlds.
<!-Quote-!>Quote:SimCountry was never intended to be realistic(according to real world standards[my own edit for clarification]) ~The Game Masters<!-/Quote-!>
This makes your comparison to the real world or realism relevant to nothing in simcountry
Knowing how the index is computed is hardly turning this into a minimum/maximum. That is a statement made in ignorance or in stinginess of the value of the present amount of knowledge you have acquired thus far.
Granted, much of the game knowledge I know i have not gleaned from any source gamemaster has supplied. Almost 200% of my success I can attribute to BlueSeprpent and a few simple settings he had suggested one day while complaining about one of my CEO's. But BlueSerpent took time and gave an effort that we all may or may not have to come to the same conclusion, or the patience to employ his methods of figuring out this information. This is unfair to the general game populace.
This game is too dependent on finding some peer to peer help in order to become even modestly successful or Profitable which seems to be the real issue. Peer to Peer support or interaction is in no way a bad thing. But what about the solitary spirit. What of the Lone Wolfah? Everyone isn't a team player. And if we are to make real world comparisons there are many successful and profitable countries that are isolationists or solitary, or isolated by the world body , and so on.
Give a valid reason why the formula, or proposed formula should not be published? Maybe less than half of the people playing the game would be able to use it or the mathmatatics involved to solve the equation to improve their gameplay. Maybe less than half the game would care to look at it or ever use it to their advantage. But why sghould the information be secret.
Post a reasoning on something based on less on your feelings and based on logic.
For example, I have suggested that this will take a large part of guessing out of the game. Eliminate frustration due to a large ignorance of game knowledge. This is one of the biggest factors affecting many, many things in your country ranging from Migration, to corporation productivity. I also assume this would improve player satisfaction, being able to possibly figure out where they are going wrong, yes?
With a formula so complex and dependent on every other index in your country, population selling or purchased and so on, an idea of how this works, at least in theory, should have no black or white outcome for the game.
Why7 if this index needs to be secret do you know the finance index? This information is known to a few players since Wildeyes asked for it in a Jozi Chat. Who knows if it is changed, been altered, is affected by the 'welfare index, which no doubt has changed by admission in the game news which seems unending at present.
What are you logical reasons, not personal feelings, for keeping this information secret. What is this the Illuminati here?