Simcountry
Forum General W3C - Simcountry Upgrade June 27, 2026

W3C - Simcountry Upgrade June 27, 2026

A
Andy
27 Jun 2026 13:54 Link
1. Natural Resources

Many Natural resources corporations are now more profitable than before. Countries with such corporations will see an increase of income from corporations. The increased profitability comes from a small increase in price for natural resources products.

2. Baradium

Baradium is now added to the raw materials that are used in robotics.
The amount is now in fact "zero use", but corporations that are producing robotics products will start purchasing small amounts of Baradium.
Starting with the next upgrade, these corporations will start using Baradium.

3. Electric Cars

The percentage of electric cars that are being used by the population is increased a bit. As of now, between 4 and 6% of all cars sold are electric. The percentage is higher in some professions and lower in other.

4. Purchasing C3 countries

The purchase price of C3 countries, on all the worlds is now much lower than before.
This change is not new. it is part of Simcountry for some time. We are not sure that it was communicated clearly before.

5. Country selling products to its own corporations

To make selling products to your own corporations easier, we created (some months ago), a function that allows you to sell all products needed by your own corporations from your country, with a single command.
Starting with this upgrade, fix assets that are sometimes used by certain types of corporations, will not be included.

for example: military bases, schools and hospitals in your country, cannot be sold in this way to a corporation.

When you invoke this function, such assets will be skipped.

6. Electric car batteries are now using more silver.

7. The maximum price of several products on the market will be allowed to increase a little higher to make these products even more attractive.
These products are Silver, Baradium, Metadium and Targon.
C
Cryostatic
27 Jun 2026 20:39 Link
You tell us to use the PROBLEMS section, but you just deleted all references to Tiny Atlas because you know the planet's mechanics and cargo shuttles are completely broken.
J
Johanas Bilderberg
28 Jun 2026 00:43 Link
Awesome. I will start transporting to LU for sale.
C
Cryostatic
28 Jun 2026 03:21 Link
awesome theres a lot of corps there that could use,if they dont fail first
A
Andy
28 Jun 2026 14:09 Link
Cryostatic,

You have put the same message 3 times.
Once is enough.

We do not remove.
you have spread false information.
In general, we remove players from the forum if they publish false information. Players might think it is true.

If you have a problem on TA or anywhere else, please put it in the problems trail.

There are no problems on TA and cargo shuttle transport works just fine.
I happened to use it a lot in the past days.
C
Cryostatic
28 Jun 2026 14:22 Link
andy ...do what you gotta do
H
hymy1
28 Jun 2026 19:42 Link
Andy,

There may not be specifically some bug in space transport, but it is definitely hampered. It's not as efficient as it was some time ago.

You can look at my transport operations. I've got several cargo shuttles named TAexpress* that just sit and make no progress toward their destination.

You definitely need to improve on the throughput for sure.

This is probably what is frustrating people.

It's also hard to participate in large wars with weapons moving around and also manage to get supplies to TA. Which, makes it an unfair fight.
A
Andy
29 Jun 2026 12:42 Link
Thanks Hymy.
We will look into it.

We used to have a problem there when there were many transports at the same time and it required a lot of processing time.

we have improved, we put the portal on a new fastest server, but now you say that there are problems.

I have run about ten different transports in the past several days and they completed quite quickly.
I saw that it can take some time before they start but then they all started.

Did you check if you have enough cargo shuttles?
I have a very large number and there are always enough of them to start several transports at the same time.

In addition, the coming update in a few days will double the transport capacity for some products and we will extend it to other products.
It will reduce the number of cargo shuttles needed in each transport.
H
hymy1
29 Jun 2026 22:48 Link
I have around 1500 shuttles. The TAexpress shuttles continue to not launch for days.
J
Johanas Bilderberg
30 Jun 2026 04:32 Link
I have 26K and they work as expected moving supplies to TA.
H
hymy1
03 Jul 2026 19:43 Link
1

Is it normal for it to take nearly 40000tu to launch a shuttle?
M
Mr Corleone
04 Jul 2026 18:19 Link
seems Andy is attempting to incentivize people to invest into TA. So instead of giving rewards for it they will punish people who dont. I believe its the opposite way to go about things as its common knowledge TA is a cash drain. Not a profitable endeavor. The game is already struggling with its player base and I think the GM are out of touch. Trying to introduce things making it more complicated when they got other game breaking problems to put on priority
C
Cryostatic
04 Jul 2026 18:34 Link
Mr Corleone & hymy1,i would say you both are 100% correct
A
Andy
07 Jul 2026 18:01 Link
Hymy,

The system uses up to 20 cargo shuttles per transport.
If you have 1500, most of them will not be used.

Did your transports complete?
or are you having this problem?

Did you check the log? is this shuttle sent away to pick up products?
you can also see the active shuttles on the list of your shuttles.

please provide upto date data as we would like to find out if there is a problem.
A
Andy
07 Jul 2026 18:12 Link
TA is now easier to play than before.

shipping goods requires a much smaller number of clicks and providing corporations with the products they need, became much faster.

cargo shuttles are carrying more products per trip and fewer shuttles are needed.

we intend to make it easier by gradually increasing the population on C3 countries on TA to make it easier to build a country quickly.

countries on TA seem to need a lot of cash.
This is because many of the products they produce, are sold on another world and the money is paid where the products are sold.

It is very profitable to prodce, mainly natural resources on TA and sell them elsewhere.

But, very important:
There is no need to play on TA at all.
There are only a few products that need these rare metals and silver and countries can do very good without these products.

TA remains a challenge.
Those who pick up this challenge, have an additional opportunity to become extremely sucessful, same as those who invest in the war game and build large empires. This too is a challenge.

But you can play a peaceful game on 5 of the 6 worlds and be successful and you can ignore TA and be successful too.
H
hymy1
09 Jul 2026 00:32 Link
1

It was scheduled by the automated transport 147000 tu ago. It supposed to go to another spaceport on the same planet, but it hasn't even left it's orgin. It's the same one I posted before still sitting there.
H
hymy1
09 Jul 2026 00:38 Link
1

This one was scheduled to go somewhere 195 tu away, but hasn't even launched after over 600000 tu.

This is widespread. Pretty much everything not going to TA, just sits around for ages, before being delivered.
A
Andy
09 Jul 2026 16:11 Link
There is a problem but it is not everywhere.
I started 8 transports with 160 shuttles active and they all progress as expected.

I will look further into it.
H
hymy1
10 Jul 2026 00:59 Link
I've wondered if it's because I have too many shuttles. It seems like it started when the shuttles piled up. I don't have that many on purpose. But the only outlet is use them or sell them for gold coins.
A
Andy
10 Jul 2026 10:15 Link
It has a lot to do with the number of shuttles you have.

I see the transports are moving but per movement, it has to check all the shuttles and some do not get the priority.

also, transports within the planet are getting a lower priority.

you have started more than 20 transports and most of them are HUGE.

they progress but slowly. most of the effort is spent on scheduling.

All this is not your fault.
all you do is allowed by the system but you stretched it in an unexpected way.

I think that transports within the planet, should not use cargo shuttles.

Per transport we use up to 20 cargo shuttles if these are available.
starting up to 20 transports at the same time is probably optimal.
400 cargo shuttles will do the job.

I just tested 8 transports and it is working fine. 160 cargo shuttles.

We have already reduced the space needed per product on the cargo shuttle so that more products can be transported per mission.
This was done for some products and will be extended. It will reduce the time needed to move products.

The best way forward now, is just wait for these transports to complete.
not starting even more transports will help too.
you can see that there is progress but the number of products per transport is very large and it takes time.
S
Saludong Saludo
10 Jul 2026 17:37 Link
Does this mean you need a paid account in order to do interplanetary trade from TA?
A
Andy
11 Jul 2026 10:30 Link
You need to be a full member to get a country on TA.

There are less than 800 countries there and with some players building empires on TA, the max number of players is very limited.
S
Saludong Saludo "ORDER NATION - Saludong"
11 Jul 2026 17:58 Link
I see, thank you, Andy!