T
Tom Willard (Golden Rainbow)
11 Oct 2010 16:56
Link
War Game
Several changes were made to military units and supply units and they are now moving about 50% faster. Supply units wait time after arrival is shortened and they quickly move to the next assignment.
Also air supply units are now flying about 50% faster and can execute more flights. These units capacity was recently increased. These changes are aimed at shortening the waiting time for air transport when moving military units.
Converting Game money into Gold coins
A problem was fixed that blocked exchanges even if the debt was in public corporations only. Public corporations debt does not influence cash for GC exchange any more.
Garrisons
Garrisons cannot be stationed at private and public corporations.
The garrison's page has an additional button that allows you to view ammunition details.
Existing garrisons at private and public corporations are automatically dismantled after all weapons and ammunition are removed.
Cash in Private Corporations
As we announced before, private corporations are now supported by the CEO in case they run out of cash. When the cash level goes under 20B, an automatic transfer of 15B takes place from the CEO owner to the corporation. This will improve their cash position although loans in private corporations remain possible as before.
Smaller Military units, navies and Bases - pre announcement
Military units will become a bit smaller. This change is proportional and is aimed at a reduction in the cost of military units including a reduction in the number of soldiers and officers needed.
The change of about 10% in the size of all units will reduce the number of weapons lost per attack in any war. Also the max size of the navy is decreased and each navy can now carry a maximum number of 18.000 weapons. This number will be reduced by another 2000 in the coming weeks.
The same will take place in all military bases, decreasing the max number of weapons per base to 35.000 with a further reduction to 30.000 in the coming weeks.
This change will be effectuated in the next update next week (between Oct. 19 and Oct. 21).
C3 Wars - preannouncement
C3 of war level 4 and up will see an increase in the cash remaining in the country when it is conquered. The cash is intended as a reward to the winner of the war. Cash is easier to move out and has direct value for the winner. There is no need for many clicks in removing weapons and ammunition from the country.
The amount will depend on the war level of the C3 country. In higher levels, we will also add Gold Coin awards.
This change will be effectuated in the next update next week (between Oct. 19 and Oct. 21).
C3 war level 5 to level 8
New war levels, including the feature that requires the attacker to invade a C3 country that is not directly bordering his country will be added. In all C3 wars, a certain number of areas must be conquered before the war is won.
Also this change will be effectuated in the next update next week (between Oct. 19 and Oct. 21).
Several changes were made to military units and supply units and they are now moving about 50% faster. Supply units wait time after arrival is shortened and they quickly move to the next assignment.
Also air supply units are now flying about 50% faster and can execute more flights. These units capacity was recently increased. These changes are aimed at shortening the waiting time for air transport when moving military units.
Converting Game money into Gold coins
A problem was fixed that blocked exchanges even if the debt was in public corporations only. Public corporations debt does not influence cash for GC exchange any more.
Garrisons
Garrisons cannot be stationed at private and public corporations.
The garrison's page has an additional button that allows you to view ammunition details.
Existing garrisons at private and public corporations are automatically dismantled after all weapons and ammunition are removed.
Cash in Private Corporations
As we announced before, private corporations are now supported by the CEO in case they run out of cash. When the cash level goes under 20B, an automatic transfer of 15B takes place from the CEO owner to the corporation. This will improve their cash position although loans in private corporations remain possible as before.
Smaller Military units, navies and Bases - pre announcement
Military units will become a bit smaller. This change is proportional and is aimed at a reduction in the cost of military units including a reduction in the number of soldiers and officers needed.
The change of about 10% in the size of all units will reduce the number of weapons lost per attack in any war. Also the max size of the navy is decreased and each navy can now carry a maximum number of 18.000 weapons. This number will be reduced by another 2000 in the coming weeks.
The same will take place in all military bases, decreasing the max number of weapons per base to 35.000 with a further reduction to 30.000 in the coming weeks.
This change will be effectuated in the next update next week (between Oct. 19 and Oct. 21).
C3 Wars - preannouncement
C3 of war level 4 and up will see an increase in the cash remaining in the country when it is conquered. The cash is intended as a reward to the winner of the war. Cash is easier to move out and has direct value for the winner. There is no need for many clicks in removing weapons and ammunition from the country.
The amount will depend on the war level of the C3 country. In higher levels, we will also add Gold Coin awards.
This change will be effectuated in the next update next week (between Oct. 19 and Oct. 21).
C3 war level 5 to level 8
New war levels, including the feature that requires the attacker to invade a C3 country that is not directly bordering his country will be added. In all C3 wars, a certain number of areas must be conquered before the war is won.
Also this change will be effectuated in the next update next week (between Oct. 19 and Oct. 21).