A
Andy
29 Aug 2023 19:14
Link
Several game upgrades have taken place during August.
1. Product Shortages
We have increased the production of several types of corporations. The changes are not very large and are not expected to cause major changes.
as a result, we already see that the shortages in some products are declining.
Some products that has huge shortages for a very long time, are showing some increase in production and lower shortages.
There is a bit more green on the utilization page.
Easier deliveries to corporations that reduced production because of shortages, will cause these corporations to produce more and consume more and shortages may decline even more.
On the other hand, population numbers can resume growth and increase purchases of products.
The result is difficult to predict but most probably, the market will improve and shortages will decline.
More Help to weak Countries
We have seen that some players are having difficulties in keeping their countries at a good economic conditions due to mainly bad health and education.
The conditions declined when we eliminated all help in balancing health and education unless a player explicitly ask for.
This was a required change but it created more problems than expected.
We have introduced some more help.
Some shortages in groups of professionals are seeing small corrections each month.
In the real world, there is more flexibility when there are specific shortages. People are hired to fill jobs even if their education does not exactly match the available job.
We are now making a bit more, small shifts, between multiple professions if there are very high shortages.
The change was implemented about two weeks ago and we already see many countries that were in a dire economic situation due to mismatching education, starting to improve.
The automatic shifts are more prominent in countries with low population and diminish when population numbers are larger.
1. Product Shortages
We have increased the production of several types of corporations. The changes are not very large and are not expected to cause major changes.
as a result, we already see that the shortages in some products are declining.
Some products that has huge shortages for a very long time, are showing some increase in production and lower shortages.
There is a bit more green on the utilization page.
Easier deliveries to corporations that reduced production because of shortages, will cause these corporations to produce more and consume more and shortages may decline even more.
On the other hand, population numbers can resume growth and increase purchases of products.
The result is difficult to predict but most probably, the market will improve and shortages will decline.
More Help to weak Countries
We have seen that some players are having difficulties in keeping their countries at a good economic conditions due to mainly bad health and education.
The conditions declined when we eliminated all help in balancing health and education unless a player explicitly ask for.
This was a required change but it created more problems than expected.
We have introduced some more help.
Some shortages in groups of professionals are seeing small corrections each month.
In the real world, there is more flexibility when there are specific shortages. People are hired to fill jobs even if their education does not exactly match the available job.
We are now making a bit more, small shifts, between multiple professions if there are very high shortages.
The change was implemented about two weeks ago and we already see many countries that were in a dire economic situation due to mismatching education, starting to improve.
The automatic shifts are more prominent in countries with low population and diminish when population numbers are larger.