T
Tom Willard (Little Upsilon)
10 Sep 2010 14:50
Link
War Missions will become the way for a war player to move to a higher war level. War levels are a measure of the player's capability to fight wars and can be obtained by showing the capability to fight and win wars against a sequence of enemies with increasing capabilities.
The war level does not depend on the size of the army, military units or the availability of nuclear weapons. Game levels will depend on the war level instead of depending on the defense and defensive indexes. The dependency on the defense and defensive indexes will be phased out.
Starting at level 0, a war player can attack a neighboring C3 country and try to conquer it. Ending the war with victory, the player will win war level 1.
More wars against C3 countries will follow, and each of them will become more complex and require better strategy and military power to win. The reason for the increasing complexity is that the C3 countries will have an increasing level of defense. They might be located further away from the country border and in higher levels, they will fight back.
As a war player, you can always fight a war against a C3 country of your capabilities. However, to move up the levels, you have to fight a war and win against a C3 country that has a war level which is higher than yours.
All wars against C3 countries will start immediately after declaration and can be fought rather quickly if you have the necessary military force.
When declaring war, the war player will be presented with several options including the choice to fight a C3 war and the required level of the C3 country. When choosing to fight a higher level C3 country, the choice will be made by the game, upgrading a suitable country to the correct level and starting the war. The country may be close by or further away, or in some cases very far away.
If the war declaration is against a country with a president, the game procedure will just make sure that a very high war level player will not declare war against a country that belongs to a much lower war level player.
This will guarantee that high level players will not bulldoze over small players at much lower levels. High level players will have to find real wars to fight against matching players.
Reaching high war levels will be rewarded with extra gold coins.
The war level does not depend on the size of the army, military units or the availability of nuclear weapons. Game levels will depend on the war level instead of depending on the defense and defensive indexes. The dependency on the defense and defensive indexes will be phased out.
Starting at level 0, a war player can attack a neighboring C3 country and try to conquer it. Ending the war with victory, the player will win war level 1.
More wars against C3 countries will follow, and each of them will become more complex and require better strategy and military power to win. The reason for the increasing complexity is that the C3 countries will have an increasing level of defense. They might be located further away from the country border and in higher levels, they will fight back.
As a war player, you can always fight a war against a C3 country of your capabilities. However, to move up the levels, you have to fight a war and win against a C3 country that has a war level which is higher than yours.
All wars against C3 countries will start immediately after declaration and can be fought rather quickly if you have the necessary military force.
When declaring war, the war player will be presented with several options including the choice to fight a C3 war and the required level of the C3 country. When choosing to fight a higher level C3 country, the choice will be made by the game, upgrading a suitable country to the correct level and starting the war. The country may be close by or further away, or in some cases very far away.
If the war declaration is against a country with a president, the game procedure will just make sure that a very high war level player will not declare war against a country that belongs to a much lower war level player.
This will guarantee that high level players will not bulldoze over small players at much lower levels. High level players will have to find real wars to fight against matching players.
Reaching high war levels will be rewarded with extra gold coins.