S
SuperSoldierRCP
10 Nov 2013 03:03
Link
So after a discussion with a few players we had an idea.
Most people want to see navys made a bit stronger, but most people dont want them to take on a large amount of extra weapons systems or see there stats increase past land based units. A simple idea would be to increase the amount of missiles fired per turn.
After some investigating in the docs if you compare a few weapons (for example) Attack Helis / Navy Helis... They the same in terms of damage (stats identical). If you look youll notice navy Helis fire 1 missile less than the land based. Well 1 missile doesnt seem like a lot when you compare the numbers it drastic.
250Navy Helis * 5 = 1000 missiles--------------------250attack Helis * 6 = 1500 missiles
(in land based units you can have 400 in a unit meaning it can fire up to 2400missiles)
The amount of missiles fired means the damage done per unit is increased. Now if the GM where to increase the amount of navy missiles fired to 10(double-ish that of land based)
250 Navy Helis = 2500missiles----------250 Attack Helis = 1500missiles
With an increase of missiles fired it would allow these units to actually have an increased use because fewer would be used in battle meaning that in would increase the amount of attacks gained with these units.
Several weapons would be able to benefit from this update. Cruise missile ships could see the most dramatic since theres only 8ships in a navy compared to the hundreds that can be held on land. Doubling, tripling, even QUADRIPLE their missiles fired per round would GREATLY increase their strength but would not overpower them past land-based weapons.
100cruise missile batteries * 5missiles = 500per attack
8 cruise missile ships * 20missiles = 160per attack(this is equal to 32land based batteries)
This kind of update would GREATLY increase navies overall firepower allowing less weapons per battle to be used, more firepower, without increasing their stats past land based weapons. Even with this great increase -firepower- they still wouldnt be stronger then land based weapons.
Anyways what you guys think?
Most people want to see navys made a bit stronger, but most people dont want them to take on a large amount of extra weapons systems or see there stats increase past land based units. A simple idea would be to increase the amount of missiles fired per turn.
After some investigating in the docs if you compare a few weapons (for example) Attack Helis / Navy Helis... They the same in terms of damage (stats identical). If you look youll notice navy Helis fire 1 missile less than the land based. Well 1 missile doesnt seem like a lot when you compare the numbers it drastic.
250Navy Helis * 5 = 1000 missiles--------------------250attack Helis * 6 = 1500 missiles
(in land based units you can have 400 in a unit meaning it can fire up to 2400missiles)
The amount of missiles fired means the damage done per unit is increased. Now if the GM where to increase the amount of navy missiles fired to 10(double-ish that of land based)
250 Navy Helis = 2500missiles----------250 Attack Helis = 1500missiles
With an increase of missiles fired it would allow these units to actually have an increased use because fewer would be used in battle meaning that in would increase the amount of attacks gained with these units.
Several weapons would be able to benefit from this update. Cruise missile ships could see the most dramatic since theres only 8ships in a navy compared to the hundreds that can be held on land. Doubling, tripling, even QUADRIPLE their missiles fired per round would GREATLY increase their strength but would not overpower them past land-based weapons.
100cruise missile batteries * 5missiles = 500per attack
8 cruise missile ships * 20missiles = 160per attack(this is equal to 32land based batteries)
This kind of update would GREATLY increase navies overall firepower allowing less weapons per battle to be used, more firepower, without increasing their stats past land based weapons. Even with this great increase -firepower- they still wouldnt be stronger then land based weapons.
Anyways what you guys think?