A
Andy
09 Oct 2020 14:10
Link
We are very interested in your experience and comments.
If you have specific knowledge on units that are useful, or not, weapons that you think are obsolete etc. please let us know.
If you put it here, others will be able to participate and learn.
We have detailed logs of wars.
blow by blow, missile by missile.
all wars are logged. These logs are sometime many many megabytes long.
we know how to find the relevant info.
I hope others will participate.
most current participants in the discussion are players with large armies.
we fight wars all the time.
we can setup wars against C3s in all levels and see what happens if we make a change. we see the exact numbers, misses, hits etc. in that log.
We have no intention of making the defense impossible to break but it should be possible for players to create a defense that is nearly unbreakable.
not easy or cheap, but very strong.
Currently, some weapons are very similar. we will diversify.
One of the next upgrades will change jeeps.
They will not respond to any attack by land forces but will have hand held missiles that can damage helicopters. not extremely powerful but might shoot down some.
Artillery might become more powerful against missile batteries, less against land forces.
Tanks will be the main weapon fighting ground forces.
This is an example.
Four land force weapons will become very different.
Raising the cost of war?
we want to reduce the cost.
more balance is maybe the issue.
We would like to see more different forces participate.
more ground forces.
No wars where the air force and long distance missiles can win easily with no ground forces involved.
I am sure you and others know better what should be done.
If you have specific knowledge on units that are useful, or not, weapons that you think are obsolete etc. please let us know.
If you put it here, others will be able to participate and learn.
We have detailed logs of wars.
blow by blow, missile by missile.
all wars are logged. These logs are sometime many many megabytes long.
we know how to find the relevant info.
I hope others will participate.
most current participants in the discussion are players with large armies.
we fight wars all the time.
we can setup wars against C3s in all levels and see what happens if we make a change. we see the exact numbers, misses, hits etc. in that log.
We have no intention of making the defense impossible to break but it should be possible for players to create a defense that is nearly unbreakable.
not easy or cheap, but very strong.
Currently, some weapons are very similar. we will diversify.
One of the next upgrades will change jeeps.
They will not respond to any attack by land forces but will have hand held missiles that can damage helicopters. not extremely powerful but might shoot down some.
Artillery might become more powerful against missile batteries, less against land forces.
Tanks will be the main weapon fighting ground forces.
This is an example.
Four land force weapons will become very different.
Raising the cost of war?
we want to reduce the cost.
more balance is maybe the issue.
We would like to see more different forces participate.
more ground forces.
No wars where the air force and long distance missiles can win easily with no ground forces involved.
I am sure you and others know better what should be done.