P
Parsifal
04 May 2009 15:32
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those of us who have been in this game for a while are very concerned that players don't stay with the game. there are many reasons for this that have been well documented here in the forums. one of the major problems seems to be in maintaining new players and holding onto players that have been in the game for a while. this will not address the problem of maintaining those of us who have been here for a long time.
as it stands a new player or a player that buys an extra country with gc's gets gifts from the gm. if they acquire a country through war they don't get those gifts. the cost benefit ratio of war acquisition of a c3 is hardly worth it and stiffles empire growth. i propose that for new players, that all c3 acquisitions have the same benefits as acquisition through purchasing from w3c. w3c won't get as many gc's this way but i believe they will keep more new players as they will not immediately go into debt that will eventually drown them. new players can also feel that they're doing something positive to build their empire and for them the war game will be both fun and profitable. i'd like to hear your thoughts on this and if there seems to be a conscensus i'll post it for a vote.
as it stands a new player or a player that buys an extra country with gc's gets gifts from the gm. if they acquire a country through war they don't get those gifts. the cost benefit ratio of war acquisition of a c3 is hardly worth it and stiffles empire growth. i propose that for new players, that all c3 acquisitions have the same benefits as acquisition through purchasing from w3c. w3c won't get as many gc's this way but i believe they will keep more new players as they will not immediately go into debt that will eventually drown them. new players can also feel that they're doing something positive to build their empire and for them the war game will be both fun and profitable. i'd like to hear your thoughts on this and if there seems to be a conscensus i'll post it for a vote.