T
testthings
07 Nov 2014 19:08
Link
first let me say that i do not take any side in the current conflict on fearless blue, i am an outside observer.
i am shocked to see the #1 (or 3) defensive country with 300.000.000 population fall to a country with 20.000.000 pop without considerable damage to the attacker.
why is such a thing possible. i did an inspection a couple days prior and the country had well garnished garnisson, many many mobile unit, good air force etc.
i came to the conclusion that defense is useless. why would someone waste financial ressources to keep a good defense index, when your enemy can buy 12 boat the day of the attack, and spend less then 1B in upkeep, and with lots of ammunition, take out all defences with no loss.
i think that mobile navy unit need to be a thing asap. assuming they actually target navy.
I am never ever leaving war level 0 because there is no way to defend myself. i know that stimulating the war game is wanted by the GM, but this is so wrong. if someone spend 100's of Billions every single month to keep his country safe, in fact the best defense on the server, he deserve to at least put a serious dent on the attacker.
also, i think a pop to pop ratio final damage modifier should be in place. if someone with a 10.000.000 attack a 100.000.000 pop country, one risks very little while one risk more.
any thoughts ?
i am shocked to see the #1 (or 3) defensive country with 300.000.000 population fall to a country with 20.000.000 pop without considerable damage to the attacker.
why is such a thing possible. i did an inspection a couple days prior and the country had well garnished garnisson, many many mobile unit, good air force etc.
i came to the conclusion that defense is useless. why would someone waste financial ressources to keep a good defense index, when your enemy can buy 12 boat the day of the attack, and spend less then 1B in upkeep, and with lots of ammunition, take out all defences with no loss.
i think that mobile navy unit need to be a thing asap. assuming they actually target navy.
I am never ever leaving war level 0 because there is no way to defend myself. i know that stimulating the war game is wanted by the GM, but this is so wrong. if someone spend 100's of Billions every single month to keep his country safe, in fact the best defense on the server, he deserve to at least put a serious dent on the attacker.
also, i think a pop to pop ratio final damage modifier should be in place. if someone with a 10.000.000 attack a 100.000.000 pop country, one risks very little while one risk more.
any thoughts ?