A
Andy (Kebir Blue)
27 Sep 2011 11:08
Link
1. Contracts
The transaction log on the trade page (also in the trade menu) is extended and improved. The log now shows all contract offers, acceptance and refusal of contracts, removal of contracts and all transactions resulting from all contracts (also one time direct sales).
If the contract cannot be executed, or only partially for lack of product or money to pay for the contracted products, this too shows on the log.
The transaction log is kept for a longer period and work is underway to prolong the period even further. Currently it is kept for one week and much longer in the W3C archives.
2. Document updates
A new game level document is added. Several other documents have been updated.
3. Bug solved in Space stations
There was an error in the access to docking station 101 and above. It is now solved. Only Carina has more than 100 docking stations.
4. Renaming Countries
When a country is renamed, a line is added to the gold coins log to notify of the change. This will make back tracing easier.
5. Bug solved: Value of Assets in Space Centers
Assets stored in space centers did not show up in the account status report. It is now corrected.
6. Maintenance of cargo Shuttles
Cargo shuttles will never auto load more maintenance products than needed until the shuttle is retired. Manual loading and unloading of maintenance units remains possible. Auto loading was already limited to 200 units (each unit uses 2 storage units on the cargo shuttle).
7. Selling Population
The selling of population is causing countries a long lasting damage. It causes a reduction in the welfare index. The selling of population is only possible if the country population is >30M.
8. Bug solved: Inherited damage when population was sold.
The damage to the country and the entire empire was inherited when the country was sold by one player to another. A player complained about a low welfare while he never sold any population. He bought a damaged country.
The sale of a country should be prevented if it has sold a large part of the population and the welfare index declined as a result.
For now, the bug is fixed by the removal of the population sale damage, when a country is sold.
9. Direct Trading of Service oriented products
This new trading feature that was announced before is expected to become available on October 4.
10. Bombers now Trading on Space Stations
As announced several weeks ago, bombers are now trading on Space stations and on the Fearless Blue world. Production continues on all the worlds.
Contracting and direct sales of Bombers remain unchanged.
11. Space products
As announced before, the trading for all space products is moving to space stations. All contracting and direct sales for all these products remain unchanged. Production is also unchanged and remains on all the 5 worlds.
Shuttle extensions have now moved to space trading only. Other space program products will move on October 4.
12. Reducing the size of Military Units
Another 10-12% reduction in all military units will take place on October 4. All units, including land, air units and garrisons will become smaller and the remaining weapons will move to the country storage.
The transaction log on the trade page (also in the trade menu) is extended and improved. The log now shows all contract offers, acceptance and refusal of contracts, removal of contracts and all transactions resulting from all contracts (also one time direct sales).
If the contract cannot be executed, or only partially for lack of product or money to pay for the contracted products, this too shows on the log.
The transaction log is kept for a longer period and work is underway to prolong the period even further. Currently it is kept for one week and much longer in the W3C archives.
2. Document updates
A new game level document is added. Several other documents have been updated.
3. Bug solved in Space stations
There was an error in the access to docking station 101 and above. It is now solved. Only Carina has more than 100 docking stations.
4. Renaming Countries
When a country is renamed, a line is added to the gold coins log to notify of the change. This will make back tracing easier.
5. Bug solved: Value of Assets in Space Centers
Assets stored in space centers did not show up in the account status report. It is now corrected.
6. Maintenance of cargo Shuttles
Cargo shuttles will never auto load more maintenance products than needed until the shuttle is retired. Manual loading and unloading of maintenance units remains possible. Auto loading was already limited to 200 units (each unit uses 2 storage units on the cargo shuttle).
7. Selling Population
The selling of population is causing countries a long lasting damage. It causes a reduction in the welfare index. The selling of population is only possible if the country population is >30M.
8. Bug solved: Inherited damage when population was sold.
The damage to the country and the entire empire was inherited when the country was sold by one player to another. A player complained about a low welfare while he never sold any population. He bought a damaged country.
The sale of a country should be prevented if it has sold a large part of the population and the welfare index declined as a result.
For now, the bug is fixed by the removal of the population sale damage, when a country is sold.
9. Direct Trading of Service oriented products
This new trading feature that was announced before is expected to become available on October 4.
10. Bombers now Trading on Space Stations
As announced several weeks ago, bombers are now trading on Space stations and on the Fearless Blue world. Production continues on all the worlds.
Contracting and direct sales of Bombers remain unchanged.
11. Space products
As announced before, the trading for all space products is moving to space stations. All contracting and direct sales for all these products remain unchanged. Production is also unchanged and remains on all the 5 worlds.
Shuttle extensions have now moved to space trading only. Other space program products will move on October 4.
12. Reducing the size of Military Units
Another 10-12% reduction in all military units will take place on October 4. All units, including land, air units and garrisons will become smaller and the remaining weapons will move to the country storage.