T
Tom Willard
22 Apr 2009 16:09
Link
In the past days we had some incidents with wars fought by a group of people from one account.
Laguna alerted us to the problem and based on his observations, we have stopped several wars and may stop more.
In principle, we do not think that we should interfere in wars. We have trusted his judgment in this case and acted.
Wars are part of simcountry and players can decide to participate or refrain from fighting. The secured mode feature offers protection that in the opinion of many, already goes too far.
We want war to be fair and if possible, we would like all participants to be there when fighting takes place.
If anything should change in the war protection features, it should probably be directed at some limited fighting features that could involve all countries, even in secured mode, without removing the basic idea that secured mode should remain the base for long term protection of player’s accounts against total destruction.
There are some problems and possible solutions:
Accounts can currently be used to wage war by two or more players, from different IP numbers that are far apart, in different cities, or countries. They can arrange fighting to continue around the clock while the defender is unable to be available and fight back. This is unfair and should obviously stop immediately.
The simcountry site has all the login data from day one and we know which IP numbers are being used for every account.
We are now considering this practice a multi playing.
As of today, we will check accounts and will act where this is used.
To start with, we will just check several accounts from time to time and if we find multiple IP numbers, we will block the account. In time, we will automate this process.
Fighting a sleeping enemy is a more general problem. Wars are declared to start when the enemy is not available. Most wars can be fought and won while one of the parties is not participating.
We would like to introduce “Black out� or “Cease Fire� periods that can be set for each country by its president. The feature will be active for wars between countries with presidents.
We suggest that each country can be set to have 8 daily blackout periods of one hour each. During these periods, the country cannot attack and cannot be attacked. Wars can be declared at all time but actual fighting is not possible, unless both countries involved are not in such a blackout period.
Each president will be able to set up to 8 such periods and the blackout period between any two countries with a president may be 8 to 16 hours in total. Changes to the settings will be possible during periods when the country is not involved in any war.
There are some issues that may make this a little tricky. Some of these issues were raised by Laguna who previewed this possible solution yesterday.
If third party units are stationed in the country and they are attacked while their owner is blacked out, these units will fight back. In fact, all defense forces, including federation support, will participate if triggered by any attack.
This feature will make shared wars close to obsolete and will allow everyone to sleep or work or even both.
We would like to see it active on all worlds although the length of the period may vary.
There will be no Blackout periods if one of the fighting countries does not have a president.
The feature is not decided upon yet. It is an idea.
Laguna alerted us to the problem and based on his observations, we have stopped several wars and may stop more.
In principle, we do not think that we should interfere in wars. We have trusted his judgment in this case and acted.
Wars are part of simcountry and players can decide to participate or refrain from fighting. The secured mode feature offers protection that in the opinion of many, already goes too far.
We want war to be fair and if possible, we would like all participants to be there when fighting takes place.
If anything should change in the war protection features, it should probably be directed at some limited fighting features that could involve all countries, even in secured mode, without removing the basic idea that secured mode should remain the base for long term protection of player’s accounts against total destruction.
There are some problems and possible solutions:
Accounts can currently be used to wage war by two or more players, from different IP numbers that are far apart, in different cities, or countries. They can arrange fighting to continue around the clock while the defender is unable to be available and fight back. This is unfair and should obviously stop immediately.
The simcountry site has all the login data from day one and we know which IP numbers are being used for every account.
We are now considering this practice a multi playing.
As of today, we will check accounts and will act where this is used.
To start with, we will just check several accounts from time to time and if we find multiple IP numbers, we will block the account. In time, we will automate this process.
Fighting a sleeping enemy is a more general problem. Wars are declared to start when the enemy is not available. Most wars can be fought and won while one of the parties is not participating.
We would like to introduce “Black out� or “Cease Fire� periods that can be set for each country by its president. The feature will be active for wars between countries with presidents.
We suggest that each country can be set to have 8 daily blackout periods of one hour each. During these periods, the country cannot attack and cannot be attacked. Wars can be declared at all time but actual fighting is not possible, unless both countries involved are not in such a blackout period.
Each president will be able to set up to 8 such periods and the blackout period between any two countries with a president may be 8 to 16 hours in total. Changes to the settings will be possible during periods when the country is not involved in any war.
There are some issues that may make this a little tricky. Some of these issues were raised by Laguna who previewed this possible solution yesterday.
If third party units are stationed in the country and they are attacked while their owner is blacked out, these units will fight back. In fact, all defense forces, including federation support, will participate if triggered by any attack.
This feature will make shared wars close to obsolete and will allow everyone to sleep or work or even both.
We would like to see it active on all worlds although the length of the period may vary.
There will be no Blackout periods if one of the fighting countries does not have a president.
The feature is not decided upon yet. It is an idea.
) players make issue of things that would ordinarily be of no concern to anyone, not to mention common knowledge to most involved parties; the Game Godds are quick with a response. Often dramatic in consequence and usually players are split down the middle on if it is good/bad idea.