L
Lord Mndz
19 Mar 2020 17:56
Link
Andy,
My loses were minimal because your weapons quality was 150-170 when my attacking forces had 330. Please don't forget to take this into the account as quality is very important factor in calculation.
I very much agree with John, making weapons cheaper you need to increase unit sizes, otherwise you are forcing players to have hundreds of units and they are all used only for single attack.
Much better direction would be to make weapons more expensive. Just imagine if you make weapons 100 times more expensive, you will make people think about defending the units, so they will use both of offensive and defensive weapons as losing unit formed from only offensive weapons will be very costly. Today there is no point to protect units as weapons are too cheap so losing doesn't hurt.
John has posted his idea to make weapons 100 times more expensive and I think this is by far most brilliant idea. This would make everything what we have now work just fine, lower maintenance, decrease complexity, have units of mixed weapons, active armies, quality upgrades and many more things that are not working right now. Implementation would be straight forward.
If you want to help new players by making weapons cheaper, just give them few units to start with equipped with high quality weapons. Currently new players are being given with low quality weapons and a single attack wing can end the war in 5 minutes. I don't believe the current trend is helping new players in any way.
Sorry to be sad with this, but this is how I feel about the current trend in changes I see.
Mndz
My loses were minimal because your weapons quality was 150-170 when my attacking forces had 330. Please don't forget to take this into the account as quality is very important factor in calculation.
I very much agree with John, making weapons cheaper you need to increase unit sizes, otherwise you are forcing players to have hundreds of units and they are all used only for single attack.
Much better direction would be to make weapons more expensive. Just imagine if you make weapons 100 times more expensive, you will make people think about defending the units, so they will use both of offensive and defensive weapons as losing unit formed from only offensive weapons will be very costly. Today there is no point to protect units as weapons are too cheap so losing doesn't hurt.
John has posted his idea to make weapons 100 times more expensive and I think this is by far most brilliant idea. This would make everything what we have now work just fine, lower maintenance, decrease complexity, have units of mixed weapons, active armies, quality upgrades and many more things that are not working right now. Implementation would be straight forward.
If you want to help new players by making weapons cheaper, just give them few units to start with equipped with high quality weapons. Currently new players are being given with low quality weapons and a single attack wing can end the war in 5 minutes. I don't believe the current trend is helping new players in any way.
Sorry to be sad with this, but this is how I feel about the current trend in changes I see.
Mndz