Simcountry
Forum General The Aries Simcountry Priority Wishlist - 3/1/2016

The Aries Simcountry Priority Wishlist - 3/1/2016

A
Aries
20 Oct 2016 21:31 Link
Now, those are defensive weapons, so they move much faster than offensive, but I would still bet those 5600 shuttle trips would take around 14-16 hours or more. Similar offensive numbers would take double that. Assuming you have adequate shuttle maintenance, you will also use up the equivalent of 2-3 shuttles (more if not enough maintenance).

OMG real data below. (Cover your eyes)

200 is the total that can be moving things at one time. The cap for "each operation" is 20 shuttles. Each shuttle carries 250 helis, 250 ints, or 5000 missiles. 400k weapons would take 1600 shuttle trips and 20M ammo would take another 4000 trips.

So, the question is, what is your definition of "very quickly" and "blink of an eye"? 14-16 hours or more? That is 4 months of moving the defensive stuff you mentioned, let alone trying similar numbers of offensive weapons and ammo. Go ahead, test and come back with real data that shows it is possible to do it instantly.
P
Psycho_Honey
20 Oct 2016 22:45 Link
20 shuttles per action? This was in game news where since I left? When I played, I am sure you also noticed the trains of scores of shuttles moving to complete a task? I have never once experienced only 20 shuttle moving any large task. Perhaps there was a change announced while I was gone? Any citation for that bit of information?

Also, 5600 shuttle trips takes 16 hours, You Bet?

Why are you still guessing? Is there any documentation explaining this. Guessing has never been reliable. That is not real data. That's real assumption.

On the topic of assumption, I assume 20 shuttle trips for weapons of any kind per game month is reasonable yet still horrifically unrealistic. That is based on Real Data. You know the kind that shows what can and can't be lifted into space destined for the nearest object in the solar system. Nevermind interstellar travel.

If you are going to present 'data' you should not post what you bet, and what you think. We need clear facts here, not assumptions based on your best guess.
A
Aries
21 Oct 2016 07:40 Link
The Docs!

4. Max Number of Cargo Shuttles per Mission [ top ]

The maximum number of cargo shuttles that can be used in a single mission is 20. Multiple transports can be started at the same time. Cargo shuttles will be assigned more easily to execute these transports at the same time instead of waiting for one transport to end before starting the next one.

Anything else I can school you on? Maybe you should figure out how stuff works before you suggest to change it.. I have supplied sufficient facts for someone that hasn't supposed that things with space transport needs changed and made outlandish claims about how it works. Again, you just aren't serious when you don't even bother to check the Docs.

Further, what is unrealistic? Simcountry scale tends to be 10 times the real world, or more, especially when it comes to comparing military. Is it really necessary to point out all that is "unrealistic" in Simcountry? The important thing is that whatever system works for the game. Space transfers works fine and is far from "instant/drop at the hat". Test it yourself.
P
Psycho_Honey
21 Oct 2016 08:05 Link
This was never and I repeat never the case when I stopped playing. Stop pretending to not know this. At some point this may have been made the case, but it certainly wasn't when I shuttled those items in those quantities. I could visually count 50 or more by eye. So could anyone else looking at convoys moving in space at the time. If this was a game news update, I still see no date.

You couldn't school me on jack in this game. I know you enjoy petting n00bs who follow your guides, but I never had to glance at one to profit an SC$ ever. I made a name before you ever appeared and my name will outlast you and your guides for the weak minds of simcountry.

Simcountry Scale 'tends' to be 10 times the scale of the real world. Is this another attempt to make any sense whatsoever?

Shuttles from Nasa or any of the major space programs have shuttles that leave the planet what 10 times a year combined(Big Maybe) A YEAR! The amount of cargo compared to the shuttle size is what, without question below 1 ton. How many tons does a fighter or tank weigh? Imagine 100+ going into a single shuttle and moving to another star system in minutes... It doesn't matter if it were an hour. The amount of mass moved by a single shuttle some distance ungodly greater than 100 times that of the Earth to the moon is just.... No need to finish that. Were you making a point in mentioning 10 times greater thingy. Nah, did't think so.

I have tested moving many weapons and many millions of ammo in single commands at the same time for the same purpose. Here's a news flash, I bet if the GM's kept good logs they could verify I moved those figures and it happened nearly at the drop of a hat, and nowhere close to some magical 14 hours or 3-4 game months. Maybe now *if* that 20 shuttle thing is actually imposed but it certainly did not then, and even so is too exaggerated now.

The way you are acting so butthurt about it, I'd say you definitely feel a little pressure of that proposed change. It is, after-all a 'suggestion'. You're so touchy. Wait until they all see with their own eyes what a fraud you are. You are already half way there. Keep going.
A
Aries
21 Oct 2016 09:01 Link
That is right. At least 10 times. Much moreso with military. Glad I clear up where you are clearly confused.

Earth has a population 7.4 Billion
Simcountry has a population 336.5 BILLION citizens. An average of over 67 BILLION per world.

The US Air Force has about 5000 aircraft.
Top Simcountry players have an air force of 500,000 aircraft or more.

The Annual GDP of the United States is about $18.5 Trillion.
Top Simcountry Empires can top $200 Trillion.

It is impracticable to impose "realism" on one game system without considering the scale of the rest of the game.

No, shuttles don't make their rounds in "minutes". In Simcountry time, it takes days for a trip and months for an operation to finish.

As far as your "suggestion", you haven't moved beyond the craziest newb suggestion phase which would mean you demonstrate some basic knowledge of how the feature currently works. So far, your descriptions do not remind players with recent experience in using the feature of how it actually works. Why don't you test some stuff yourself if your little country can ever rub two cents together?
P
Psycho_Honey
21 Oct 2016 09:27 Link
<!-Quote-!>Quote:

you haven't moved beyond the craziest newb suggestion phase which would mean you demonstrate some basic knowledge of how the feature currently works<!-/Quote-!>

~Who


<!-Quote-!>Quote:

As a returning player I haven't found any new possibilities with the new changes Aries pushed for. In fact in the six years since I left the game has stagnated.<!-/Quote-!>



~An actual game legend...


<!-Quote-!>Quote:

Sad that the days of great world wars are gone, the fact that federations are basically useless, and player interaction is so low.<!-/Quote-!>



~Same actual game legend...

My Sims have wiped their behinds with more SC$ than your entire career has generated about 10 times over. (understatement of the year too.)

I don't test things, I'm busy playing in my free time. Testing is for the devs, and people with nothing better to do. Kind of weird when what you find time to do when you are playing all by yourself.

There is something in that last line for you, perhaps you should wake up.
P
Psycho_Honey
21 Oct 2016 09:31 Link
*** Yawns *** Night Y'all