Simcountry
Forum General Improve Economic Indicators

Improve Economic Indicators

J
Jevano
28 Oct 2020 00:29 Link
Can we add a GDP indicator to the game is would add more realism.

We already capture the Good and services produced by corps on the Business Stats page.

We could use the salaries page of government workers as the value of the services they provide (of course assuming that those Gov workers are being paid the total sum of their product). This would allow players to track how fast their economies are growing

From this, we could also get GDP per capita and Debt to GDP, Military, Health Education spending to GDP. We could also calculate spending as a % of Revenues and total spending.

We could also get a deficit as a percentage of GDP. This metric along with the revenue and expense metrics mentioned above could be used to give each country a credit rating. This rating would then be used to improve international credit markets by having different interest rates and tenor depending on credit rating.

We can also add simpler metrics, instead of the players having to calculate it.

Labour force to Population %
Labour force by Sector
Avg and Median Wage
Foreign direct investment – How much money are enterprises investing in your country.
Yearly capital expenditure – Building roads, schools, hospital, factories, etc
A
Amalie
28 Oct 2020 00:37 Link
And also add a way we could request loans directly from nations and the world bank
Please
A
Andy
11 Nov 2020 21:37 Link
Thanks for the ideas.

My problem is that we already have so many indicators.
pages full of numbers and I am not sure we need more.

Maybe we need to reduce some first.
GDP is an important number but what are the consequences of a high or low GDP?

The loans market should remain a market.
the world bank only gives loans if there are no offers by players.
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Amalie
11 Nov 2020 22:31 Link
Yes we are thankful for the world bank but we should also have the ability to send loans directly to others like allies that is in debt but haven’t received money as yet
The interest rate would stay default but we should really have that option to send loans directly
A
Andy
12 Nov 2020 07:36 Link
Amalie
I understand your point.
Fact is that everyone can get loans, either from players or the world bank. Loans are always available.

Adding direct loans will be a large development job and adds very little to the game. There are so many urgent issues and features that we should work on.
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Amalie
13 Nov 2020 03:40 Link
Yes agreed it is not that important but you should keep it in mind
Also
I have emailed you numerous times and have not received any response
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Andy
13 Nov 2020 15:52 Link
We try to answer all.
sometimes, there are issues that are better discussed on the forum.
so please place here whatever you have on your mind.
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Amalie
13 Nov 2020 17:44 Link
Did you make an update on slave states to make it harder to maintain ??
Please check out my states on lacerta fortunna donna WG my leader country is Beijing
Please help me understand why they keep going back in debt every time i move money into them every game month
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Amalie
13 Nov 2020 17:45 Link
They ate up over 10T already
D
DETA
14 Nov 2020 11:15 Link
I have not noticed any changes to any of my slaves (I have 37) in recent times. You might want to check your settings maybe you've lost the beginner protection?
A
Andy
14 Nov 2020 17:43 Link
Keeping a very large empire is financially difficult.
The cost did not increase recently at all.
It was reduced. It was in the game news several months ago.

But in general, government cost increases with the size of the empire.

Your empire is huge and the cost is high.
D
DETA
17 Nov 2020 03:02 Link
@ Amalie

I took a little peek at your countries. Please don't be offended but there is room for improvement in almost all of your countries. If you need help or advice to help manage such a large empire feel free to PM me.

You can take a peek at my empire on LU. You have a bit more population but I make a lot more money then you. The difference between us is more then a trillion per game month.