J
Jonni
25 Sep 2019 10:23
Link
1. Corporations in C3 countries
C3 countries could not build some types of corporations. We prevented them from building nuclear industries and some related products.
This limitation is now abandoned. C3 countries can build all types corporations.
This is part of an effort to remove and reduce limitations of all kinds. In this case, the inability of C3 countries to build such corporations, and the too small number of such corporations, caused very large shortages. Despite the increased profitability, very few players have created such corporations and shortages increased on all worlds.
C3 countries have already begun to build these corporations and we expect the large shortages to be reduced. C3 corporations build only if the shortages are very high.
Once shortages are reduced to more acceptable levels, C3 countries will probably move away and build other types of corporations where the shortages are more severe.
2. War Levels
We are preparing for a change that will probably make it possible to start a war against a C3 country at war level 3 for strategic reasons.
Such wars will not result in a financial gain but will make it possible to gain control of a country far away to create a strategic advantage.
Fighting against a C3 country at level 3 does not produce any financial gain any more. We will test the results and may tune the process if needed.
3. Wars against countries with a lower or higher war level
As we have written before, it is now easier to start wars against countries on FB world, where the war level difference is up to 9 levels. This will change in the next update to a difference of 14 war levels.
We have also added a new C3 country war level 22. It won't be trivial to win such a war.
4. Lower cost for some weapons
The process of lowering the cost of weapons continues at a slow pace. This time, the cost many weapons and types of ammunition is slightly reduced. It includes some strategic weapons and more will follow next time.
5. Population Growth
Nothing much is changed in this area but we think that there is some confusion. We explain this again.
Countries that are owned by a beginner/free player, have a population level of between 12 or even 10 million to 15 million. The population grows fast at the start, with large population donations when new players login. After the initial period, the growth of the population continues at a very slow level and will probably level off at the level of about 15 million. Such countries, in some cases, have a larger population but will in time return to the published range.
Once a free player becomes a full member, population growth becomes much high and population will grow quickly.
We expect the population of full members to reach a level of 80 to 100 million and then level off.
Higher numbers are possible. Right now, it can be done by purchasing population for gold coins. This feature is always available but requires gold coins.
We are planning a new feature that will increase the potential growth of the population to higher levels, depending on other parameters. This will be announced and explained at a later stage.
The numbers mentions here may vary from numbers in the past. The way population growth works is quite complex and does not allow exact predictions. We are learning, as you do, from observations.
We know how the process works but it is hard to predict where it will end.
C3 countries could not build some types of corporations. We prevented them from building nuclear industries and some related products.
This limitation is now abandoned. C3 countries can build all types corporations.
This is part of an effort to remove and reduce limitations of all kinds. In this case, the inability of C3 countries to build such corporations, and the too small number of such corporations, caused very large shortages. Despite the increased profitability, very few players have created such corporations and shortages increased on all worlds.
C3 countries have already begun to build these corporations and we expect the large shortages to be reduced. C3 corporations build only if the shortages are very high.
Once shortages are reduced to more acceptable levels, C3 countries will probably move away and build other types of corporations where the shortages are more severe.
2. War Levels
We are preparing for a change that will probably make it possible to start a war against a C3 country at war level 3 for strategic reasons.
Such wars will not result in a financial gain but will make it possible to gain control of a country far away to create a strategic advantage.
Fighting against a C3 country at level 3 does not produce any financial gain any more. We will test the results and may tune the process if needed.
3. Wars against countries with a lower or higher war level
As we have written before, it is now easier to start wars against countries on FB world, where the war level difference is up to 9 levels. This will change in the next update to a difference of 14 war levels.
We have also added a new C3 country war level 22. It won't be trivial to win such a war.
4. Lower cost for some weapons
The process of lowering the cost of weapons continues at a slow pace. This time, the cost many weapons and types of ammunition is slightly reduced. It includes some strategic weapons and more will follow next time.
5. Population Growth
Nothing much is changed in this area but we think that there is some confusion. We explain this again.
Countries that are owned by a beginner/free player, have a population level of between 12 or even 10 million to 15 million. The population grows fast at the start, with large population donations when new players login. After the initial period, the growth of the population continues at a very slow level and will probably level off at the level of about 15 million. Such countries, in some cases, have a larger population but will in time return to the published range.
Once a free player becomes a full member, population growth becomes much high and population will grow quickly.
We expect the population of full members to reach a level of 80 to 100 million and then level off.
Higher numbers are possible. Right now, it can be done by purchasing population for gold coins. This feature is always available but requires gold coins.
We are planning a new feature that will increase the potential growth of the population to higher levels, depending on other parameters. This will be announced and explained at a later stage.
The numbers mentions here may vary from numbers in the past. The way population growth works is quite complex and does not allow exact predictions. We are learning, as you do, from observations.
We know how the process works but it is hard to predict where it will end.